MountainDrew
Yeah, it's quite a classic. The only thing that would truly make this a reality is if Algodoo had sound. Please update this soon Algoryx...
icewolf153
I noticed a lot of people try to make Geometry Dash on Algodoo, but most don't automatically push the player across the map. I decided to put an end to that once and for all.
PizzaLies
The marble has a script in the poststep.
(e)=>{
vel = [2, vel(1)];
keys.isdown("up") ? {
scene.my.jump == 1 ? {
vel = vel * [1, 0] + [0, 2.9];
scene.my.jump = 0
} : {}
} : {};
scene.camera.pan = pos + [0, 0.25];
scene.camera.zoom = 300;
App.GUI.playMode = true;
Tools.PanTool.SelectTool
}
You really need to worry about this:
vel = [2, vel(1)];
keys.isdown("up") ? {
scene.my.jump == 1 ? {
vel = vel * [1, 0] + [0, 2.9];
scene.my.jump = 0
} : {}
} : {}
The first line will make it constantly move right, vel(1) allows it to move up and down freely.
The if statement says that if "up" is pressed, check if scene.my.jump is equal to 1. Else, do nothing. If scene.my.jump is equal to one, make the vel go up, then make scene.my.jump equal to 0, else, do nothing.
The plane has this script in oncollide:
(e)=>{
scene.my.jump = 1
}
It basically says to make the variable equal to one.
This may sound complicated, so I might consider making a video explaining it!
s_noonan
I've decided to give Algosound a try, however, I am confused with your tutorial. I'm currently stuck at this step:
"Download and install Python, pygame, numpy, and gtts. See How To Download And Install Pygame On Python 3.6.0 On Windows 10 if you have any problems. I know the video is for Windows OS, but installation for other OS's is similar."
I am not sure how to get Python to use pygame and numpy in a way so I can use the scene that was provided to me. I'd appreciate if you can clarify that, as it is keeping me from using Algosound properly.
You know CyanRyan, you can do this on YouTube, and get more people there than on Algobox. Plenty of people already are on YouTube and have seen great results. Also, you won't have to deal with Wild Bill's stuff.