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Да, заменить полигоны кругами и коробками - грамотный ход.
Но я всеравно думаю что реалистичней будет сделать прочную деформируемую раму и на нее навешать более сопливую обшивку, бамперы и т.п.
Да, и может стоит машину делать реальной массы? :y
Very cool concept but always stuck on my pc... )|(
2 phunbox1: Well, I have wings and engine for phun, but I need a little bit more... ok, I'll try to port it.
Last edited at 2010/01/26 06:53:47 by Kilinich
2 Dare: I think it's a rhetorical question;)
In Internet of course - for airplanes photos best site is airliners.net
Great one!
I've really try modify it to run in phun but failed.
Wings works, engines works but on 10% of realtime. Sorry, no dice.
No phun version of this airplane :(
2 Mr. crash - no it's not possible now, because algodoo don't have so many users as phun did.
2 coolgal677: Who stops you from adding something by yourself?! :P
I'm always glad to see if my scenes being improved (like RaRaMalum did with UAZ).

2 logan 101: Just pick my flying kit and draw it. It should be simple.
Last edited at 2010/01/28 09:14:31 by Kilinich
2 Mr. crash.
0) Re-Download scene
1) Check sim speed, sim frequency
2) Reset config
Last edited at 2010/01/29 19:15:13 by Kilinich
ok, look into thyme topic
it's a crap;)
Wow, such crazy cool idea!!!
Cool, but very unstable ..
Я добавил в конкурс очки за интересное решение и за внешний вид
Last edited at 2010/01/31 12:42:16 by Kilinich
Zero gravity huh? :x
I think you can improve it by adding fade effect to spawned circles and make radar line tracers more accurate to draw solid trace...
RaRa-Type;)
1) Try not to use custom variables - make it phunlet-safe. Unused textureMatrix is fine for that.
2) {density = 0} is better than {collideset = 0; airFrictionMult = NaN}
3) if you make big circle as killer and give some vel to spawned circles - you don't need onCollide at all.
The problem is color not related with circle energy... heated should move faster than cold one.
Cooler not working;)
2savask: Ты уверен что пробовал жать на WSAD а не на стрелки?;)
2savask: У всех работает. Чтото не то с твоей алгудой - удали конфиг.
It's my BTR and you fail putting gun on it;)
controlled acc sux, try flying kits...
not working.
You must be very bored;)
Not in-scale, not breakable, no suspension...
Pretty cool. :tup: Same principle as in my water tractor. 8/10
Not bad for the first time. But why you set up so many main engines?
Make one always-on for compensate gravity (a bit less) and one for climbing.
You better do it via dynamic color and sim.time
You scale k-wing but didn't change sripts... it works wrong a bit.
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