The car is nice. I like it, except for a few things.
- The mouse clutch is a good idea but the way it is set up means it derps around a lot. If you move the mouse in certain directions the clutch can go from 0 to 100 in an instant and kill the engine, and it needs to be moved in a very precise manner to actually function like it's supposed to.
- The sistem of how the dialogue boxes to show you how to drive is an interesting concept but extremely flawed in terms of execution. Sometimes it would skip entire dialogue boxes, sometimes they would appear and disappear much too fast to actually be read, and other times multiple boxes will appear on screen at the same time.
Overall, I think this is a good idea, and it has potential, but could use a lot more development before it's really useful...
Weighs 83 kg though, so the efficiency isn't the greatest. I think the reason the powercurve starts to pick back up at the end is because it doesn't just measure power given it also measures resistance. So after about 1000 rpm the engine doesn't want to spin any faster and the resistance starts to build, and at 1300 rpm it finally hits an equilibrium though I found the engine tends to destroy itself before it can spin that fast
Sometimes I feel like giving myelf a kick when I have hairbrained ideas like this. But now that you've made this machine I can continue with creating said hairbrained ideas