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Why the LOL? I wasn't joking.
Just a couple of picky things I noticed:

1. You wrote: "and if you press the right key, the square will move to the left"

2. If you move your script from "onKey" to "postStep" the box motion will be smoother.

That's all!
Okay, great! Hopefully that will fix your problems. :tup:
Awesome! :tup:
This doesn't make any sense. What is this scene about? :s
Thanks everyone for your comments!

s_noonan -- Have you been consuming those weird mushrooms again? :huh:
Last edited at 2024/09/05 17:24:22 by Xray
Okay, so why would I want to do that? What is the goal of the game, and what must I do to achieve that goal? You need to explain those things in detail so that people can know how to play the game!
Again, what is this scene about? Is it a game? If so, explain how to play it!
idkidk
Last edited at 2024/09/01 00:16:38 by Xray
This is comment for you don't report
djweaver -- I see that you use Algodoo v2.1.0 which is currently being worked on by Algoryx. I don't know when the new version will be released but I've been told that they fixed a lot of software bugs in that version as well as the other versions for Mac and Windows. Hopefully that will fix the issue that you are having.


By the way, if you use the Algodoo built-in browser for downloading and uploading scenes, then my advice is to use a standard Internet browser such as Chrome, Firefox, or other standard browser. The built-in browser is very limited and is plagued with problems. Just switching to a standard browser will probably fix your problem!
Last edited at 2024/09/03 04:05:48 by Xray
Correct spelling is: "Mario and Luigi breakable"
I forgot why I wrote this comment.
A gear train like that one might work in a perfect world, but, in our less-than-perfect world (which happens to be the one we live in), the accumulated back-lash, runout, inertia, and friction would make such a long gear train impossible to function. But it is fun to think about it! :lol:


Largest Gear Reduction...
Last edited at 2024/09/05 00:09:02 by Xray
I agree with you. Algodoo is awesome! :tup:
Can you imagine what your birthday cake would look like with 317 duotrigintillion candles on it? :o
Test-0199 -- Sometimes you make sense....... but not this time! :lol:
Last edited at 2024/09/05 17:27:10 by Xray
I think that this scene corrupts everyone who looks at it! :o
Ummm... what exactly is this? :s
Why did you put images of eggs and sperms on those boxes? :s
Well, it's not considered to be pornography or anything like that. So, it is allowed, but barely! :lol:


I'm just wondering what it has to do with the scene. :huh:
Last edited at 2024/09/05 22:07:23 by Xray
Oh, thanks. :lol:
When I run the simulation, the entire thing flies apart and falls down into the infinite depths of Algodoo never-land. What went wrong? :s
bluerain -- Next time you think you found something amazing or incredible, I suggest that you read through the Algodoo Forum before you post a scene about it. Most likely anything you find has already been discussed in the Forum! The best heading to look through in the forum is "Thyme Scripting".

Thanks!


Xray, Algodoo Admin
WOW, the image you make are amazing! You are a very talented artist! :tup:
There are 210,000 scenes stored in the Algodoo archive, and many of them are about buses. So, did you check every one of those bus scenes to confirm that your bus is truly the fastest bus in all of Algodoo? :huh: You should not make such a claim if you did not! ;)
Excellent job, as usual! :tup:

...and welcome back to Algobox! I hope you will stay for a while and upload more of your awesome scenes.
What do you mean by "Pull the pin"? What pin? :s
Nugget123 -- That's cool you live in Sweden! Do you live near Algoryx (the company that owns Algodoo and Algobox)? According to their website, Algoryx is located in UmeƄ, Sweden.
Suggestions:

1. You need only TWO lasers. Not 64! :o
2. The fade distance for each laser only needs to be about 3 meters for this scene (Not 300!).
3. All the cut scrap pieces that fall down cause a lot of computer lag. You can fix that by enabling the "killer" feature of the plane. You do that by right clicking on the plane, then hover your cursor on "material", then check the checkbox next to "killer". All the scrap that falls down will automatically get deleted. NO MORE LAG! :tup:
4. Those two large black rectangles have no function so delete them.
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