This is so great, you used no textures for the gradient, you took the effort of programming it again and in Algodoo, you made a map editor, you made a map loader and whatnot! This is amazing on it's own, and considering you made it in Algodoo it's godly! The only, and I mean THE ONLY small little problem is that the trigger OnClick buttons are a bit unaligned with the grey buttons. It might be my own computer's loading glitch, but otherwise, 10/10!
What? You are telling US to clone him? I thought someone else had commented it. It is you who makes the story! And atleast make the paintball the right size, moving and/or in a ball.
Oh my, if you hit someone with this balloon they would be in hospital! Like really, 3.5 X 3.5 X 0.0001 m balloons? Also the balloon looks more realistic if you colour the water very transparent white and put a spongified non-water-colliding skin on the balloon.
I made a bow that is half a meter in length, a quarter meter in breadth and a millimeter in thickness. Actually, a bow (in Algodoo) could fire a million meters if you adjusted it right... and the arrows also matter... so yeah.
@Mr. crash, try increasing the simulation frequency. Very nice, I wanted to make one but it worked by keeping attraction at the end of the barrel and the timetolive of the rectangles was adjusted to make them disappear when the bullet reached them.
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I like railguns.
Did you know that in at most 15 years, basic technology for recording PHOTON MOTIONS IN SLOW MOTION will be available? You can actually see LIGHT go by! It has a very fast shutter speed and can be used to see around corners, see Femtophotography.