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I managed to make it fire around 160 meters with a few tweaks to the stopping distance,
you always want it to launch at around 45 degrees
It isn't working for me, it sets on fire a few seconds or right after I turn on the engine, and yes, I'm using algodoo, I tried downloading it twice as well,
It looks like it would be great though:(
Cool idea, it works really well,
7/10
As far as first uploads go, this is pretty good! However, are those coltjolt's cannons? He used them before when he weaponized some uploads of mine. Be sure to give credit to whomever made them!
7/10
How bout one laser that is near invisible is sent out, if the laser hits a box in the back of the battery, then the visible laser can be unblocked, as soon as the near invisible laser is blocked, the visible laser is blocked too
Dang it, you made me want to draw a really cool looking alien plant, I'll feel wierd until I have a good drawing, thanks a lot,
on a more related note, it looks really cool!
Hmm?

It must be a problem with your program, as it works for me,

It is made in beta 1.74, maybe there are compatibility issues?
Even skynet needs a pet.
Last edited at 2010/12/12 16:32:57 by LLamaman
IT seems to be less of a crossbow, and more of spring bullet

The pivoting system is excellent, but I wouldn't say It's a crossbow
Yeah. I have made a compatible version though, and I will be uploading it soon
Does it not fire, or is it acting buggy? I'll work on improving it
Algodoo, it has more options, more ways to build stuff, more stuff to build!
double true!
It's a bit slow and clunky, but I had fun destroying everything, including the machine itself
I love the release, and the overall range, for a heavy load, for a trebuchet

Very well made!

Oh yeah, and very well made first post!
Last edited at 2010/08/08 02:26:03 by LLamaman
A neat, simple little gun
Thanks! The mechanism is quite simple, if you think about, but it took me a long time to get it working,
Amazing

You could almost say it *puts on shades* runs like clockwork
Be sure to give credit to EPR_89 for making the ragdoll!

I had fun moving it out the way

Also, next time, i would recommend that you make it actually look like a wagon of hay
A decent first tank
"My first" always reminds me of toddler toys

Tanks for Tots!
I would have to download phun again, but I think the problem your having with is the spring strength.

There's a bar that pushes the balls the down, and it is attached to two springs(there behind the balls), Move the casing back, click them and move the strength down (or up, but i'm quite sure it's down). That should make it work.

I'll also try to make a version that is optimized for phun as well
Last edited at 2010/08/09 20:42:53 by LLamaman
Thanks! However, I've run out of ideas, and I want to make an orange one...
I think you should make the tracer effect fade out quickly, the sudden disappearance feels... choppy.
I think it would be better if it wobbled, otherwise, a fun little vehicle
I like the engine effects as well
Last edited at 2010/10/30 23:50:40 by LLamaman
Sorta-fun,
I over filled the balloon till it exploded
I made a black hole and meteor, which are both in real life, but wait! I used algodoo! Oh well
Last edited at 2010/10/31 16:42:27 by LLamaman
Pretty smooth, and epic, as always, but it does have issues
Occasionally, when shooting it at angles, the round will "miss" the catch and slide out the back.

If it does happen, another round from the clip can be dragged into the chamber, and it still works perfectly fine

9/10
It's a bit buggy, but it works,
You have pretty good scenes for someone new to phun!
I'm afraid TheLD's modification to my mega base has you beat on size for a large moving object.
A fun toy never the less.
A good bot, but its too big for the arena, scale it down a bit
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