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All of the emoji's are at the bottom of every Algobox page. You will be able to see them and use them if you use a standard web browser like Chrome or FireFox. I don't think you can see or use them if you use only the Algodoo built-in browser because it is very limited.
Hello? You still alive? :huh:
There is nothing special about being a mod. I'm not a celebrity or anything like that. Think of me like a police officer. When people break rules I arrest them. Not really. :lol: But I sometimes have to warn them and/or ban them from Algobox.

The problem is, if I decide to make a scene about "Grayson" then other people might ask me to make scenes about them. I could end up making scenes for everyone! So, because of that I'd better not. Sorry.
No problem!
Because we are keeping with the original intent for Algobox, and that is to share scenes made with Algodoo with other Algodoo users. We do not want Algobox turning into a social media website in which people play interactive games with each other. The only way we can keep Algobox from spiraling out of control is to maintain fairly strict rules that prevent that from happening.

Thanks for the question. :tup:
I used all of my tic-tac-toe game strategies to try to beat it, and the best I was able to achieve each time was a draw. Good job s_noonan! :tup: _o_ :tup:
Well, ya, of course if you make two objects and place one over the other one you will end up with two objects! :blink: What you described is nonsense.

Look, you are a brand new user to Algodoo, and because of that you will experience things that you might think is a glitch but over the thirteen years that I have been making scenes with Algodoo, I think I have seen just about every "glitch" that it's possible of making. Many things that you "think" is a glitch (like this scene of yours) is not really a glitch but rather is simply how Algodoo works. So, instead of trying to make Algodoo glitch or do whatever you think is a glitch and then report it, why not just make some awesome scenes and post them here on Algobox? You mentioned in your first comment that you are a "glitch hunter". If you continue to claim that you found glitches in Algodoo, you will become very unpopular very quickly here on Algobox. So have fun making scenes instead of glitch hunting! :)

By the way, I am the Algobox Admin. If you have any questions about Algodoo (the app that runs on your device) or Algobox (this website) just leave me a comment in any of my own scenes. You can list all my scenes by clicking on my username.
That won't stop people from trying! :lol:
Yes he did have a girlfriend! She picked an apple off the Tree Of Life and gave it to Newton to eat....... Oh, wait a sec...... That was Adam and Eve. :blush: Never mind. Forget what I said.
Looking cursed? :s AWESOME! :lol:
How can you make a bomb with a bunch of rag dolls? :s

Is this a joke or a mistake? :huh:
Just a picky little thing that I noticed for those of us who are "perfectionists".... The X and O text characters are not centered in each square. :blush:
Q: Feel free to make a better display while using my code.

A: Thanks for the offer but I'll pass because I usually avoid using "OPC" (other people's code) as much as possible for obvious reasons. I struggled with the decision whether or not to mention anything about the off-center text because you did such a great job on the scene overall and I knew that the design and coding tasks were not trivial. Most people playing the game would probably not notice that the text was slightly off-center because it does not affect the game functioning at all.
Thanks for the hint about using Copilot to restructure code. I'll have to try using it some time.

Concerning coding ability, I learned Assembly language coding before I learned any high level languages because I had to learn it for my job back in the early 1980's. I became very familiar with the Intel 8085A processor and I don't mind bragging that I was pretty good at it (other engineers have told me that!). I later learned C and C++ (and a few others) only as a hobby, and so my programming skills with those languages have been a little sloppy (and convoluted!). :lol:


BTW... The X and O look a lot better now. :tup:

BTW2... I was thinking that maybe using textures instead of text characters might work well for a tic tac toe game.
Last edited at 2025/08/04 00:01:10 by Xray
Thyme code used to make Algodoo scenes does not need to be maintainable by anyone else besides the original coder. Therefore it doesn't need to be "tight" other than for the pride of the original coder. I'm sure you know that in the professional world maintainable software is an absolute must because a particular software engineer may not be working for the company down the road while the company's product life is still active. So, other engineers would need to be able to quickly learn how the s/w works in order to maintain it. At one particular company I worked at, the s/w department manager insisted that we programmers engaged in periodic code reviews of the source code for the new products we were working on. The code reviews were actually very helpful not only to make certain that the s/w was maintainable, but also as a learning tool.

I concur about user Little's coding abilities. She does incredibly well for being a recent high school graduate! The young people now have much better tools and many more resources than you and I had during the same time period for us.

I cannot end our discussion of s/w coding practices without mentioning the most talented (in my opinion) s/w designer and coder here on Algobox: Kilinich. I don't know why he is no longer active but, as you know, many of his scenes that make use of Thyme code are amazing. I have learned many useful things while studying his code. I can only hope that he will decide to return here and become active again.
Not true! User s_noonan and I use script in each and every Algodoo scene that we upload to Algobox, and we sometimes have discussions about it in the comments section of our scenes. Unfortunately there are very few other users besides s_noonan an I who use script in their scenes. You can follow any of our discussions by subscribing to any of our scenes. When you subscribe to a scene you will get an alert whenever anyone posts a new comments. You can subscribe by clicking on the word Subscribe which is just above the rating bar on the main page of a scene. You can also subscribe to a person by clicking on the person's user name, and then by clicking the word Subscribe just like as you would for subscribing to a scene. When subscribed to a username, you will receive alerts whenever that user posts a new scene or an update to any of his/her scenes.
All I can say now is WOW!
Wow! Thanks! :*)
I have a suggestion for you....

Instead of randomly scribbling some things like boxes, circles and water, then calling that a scene, I suggest that you do the following:

1. Think about a subject that you would like to make a scene about. It might be a simple game, a marble race, a car race, an airplane race, or just about anything that interests you.

2. PLAN your scene. Think about what you want the scene to do, and how it can do it. Make a list on paper of things you feel that you are capable of making. The things don't need to look perfect, and they don't need to operate perfectly. They just need to be better than the kind of scribbles that a young child would make.

3. After planning what your scene would be about and basically how you think it could work, then start to build your scene with Algodoo. Try to stay along the lines of your "plan" so that you don't start to randomly put things into the scene.

4. When you think your scene is close to being finished, TEST it to make sure that it works properly according to your plan. If it has flaws or problems, try to fix them before you release the scene to the public.

5. If you do the things that are listed here, chances are that your scene will be better, and more people would play it, than if you simply scribbled some circles, boxes, and lines and called it a scene. Take your time because there is no rush to get a scene published. Your scenes will be much more impressive and people would enjoy playing them when you plan your work, and then work your plan! :tup:

You of course don't have to do it that way if you don't want to. I am only suggesting a way that you can use to improve the quality of your scenes. If you care at all about the quality of your scenes (and I believe that you do) then give this a try. I think you will agree with me that planning your work is a much better way to create anything in life. That holds true with Algodoo scenes and also with real life!
Last edited at 2025/08/05 20:27:21 by Xray
I'm sorry that it's taking so long for the customer service technician from Algoryx to contact you. This is very unusual for him to take so long. He's not even replying to my Emails so I can only assume that he is either on vacation or he may be too busy with the company's new products. There's not anything else I can do except to wait to hear from him. :(
Last edited at 2025/08/06 04:06:17 by Xray
LAK -- Please be specific. Do WHAT?
Although I have no use for this table of nuclides I can see that you spent a lot of time making it. _o_

Fun fact: The word nuclide was coined by the American nuclear physicist and professor of Chemistry Truman P. Kohman in 1947. He played an important roll during the Manhattan Project during WW2.
Last edited at 2025/08/07 16:05:33 by Xray
Q: What's wrong with this scene?

A: Nothing is wrong with this scene if it acts in a manner that you wanted it to act! :lol:


Okay, okay... I know that wasn't the answer you were looking for, but I won't say what I found so that other users can try to figure it out. ;)
I don't know what MIG's polygon detector is, but if it's something in someone else's scene, make sure to ask permission from the original author of that scene before adding it to your own scene and uploading it. You can of course copy anyone else's scene or parts of a scene if you plan on using it on your own device without uploading it to Algobox.
Hey wild bill! Good to hear from you again! Now that you are retired maybe you'll have some free time to make more of your awesome Algodoo scenes! :tup:
Your Physics teacher should explain to your class what a "Rube Goldberg" machine is. What you made in this scene is not a Rube Goldberg. It is simply a "chain reaction" series of individual events that trigger each other from the first to the last.


Rube Goldberg Machine
I like the solar system because the sun and most of the planets appear to be very happy! I'm so thrilled to see that! :lol:
The government needs to be repaired.
Last edited at 2025/08/10 20:09:42 by Xray
Yes you did. You're welcome.
Apple Pi is irrational but it sure is tasty! :lol:
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