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Quote: "Made for function, not for looks."

That quote reminded me of my first used car that I bought after graduating high school! :lol:


Nice job on the scene. :tup:
I flew to Vatican City and the Pope placed a special blessing on me. He said from this day forward I will be honored by heads of state around the world as the Algodoo Admin. I shall keep that title until the Angels sweep me off my feet and take me to that special place in Algoland.

Why do you ask? Are you interested in becoming an Admin? :huh:
RhyleyNumberblock -- You are using the latest version of Algodoo, and no one else besides you has been complaining about it crashing. It might be a problem with your device or your Internet connection.

Explain to me exactly how it crashes. Was it during editing a scene? Loading a scene? Saving a scene? Does it crash only while playing a specific scene? Try to explain in detail what makes it crash and MAYBE I'll figure it out WHY it crashes.
Yeah, I get it.

Sometimes my brain doesn't think what I thought either. :blink: :bonk:
I was wondering how you were going to make the magazine release lever work. You did an excellent job of it. VERY NICE! :tup:
No, because that would be considered an announcement or a "voting" scene. That's not how Algobox should be used. Thanks for asking!
1234566 -- You can put lipstick on an ugly pig and call it beautiful but it's still an ugly pig. Understand? :huh:
Last edited at 2025/12/02 01:14:11 by Xray
RhyleyNumberblock -- Do you have access to a different device that you can run Algodoo on? If you do, I suggest that you try loading and running the same scene that crashes on the device that you use most of the time. See if the problem doesn't happen on that other device. It could be caused by the device or it could be caused by a slow Internet connection.
RhyleyNumberblock -- I don't know why it crashes.
Are you over 18 years old? You must be an adult.
This is cool! Good job! :tup:
The kind of graduation where you get to eat a lot of cake and ice cream.
Wow! The scene is impressive but your code is even more impressive! :tup: _o_ :tup:
Last edited at 2025/12/08 01:42:29 by Xray
Welp, :lol:
Fun fact #1: The main support cables of the Golden Gate Bridge are approximately 36 3/8 inches (0.92 meters or 92.4 cm) in diameter, each made from 27,572 individual galvanized steel wires bundled into 61 strands, forming massive, incredibly strong structural elements for the iconic suspension bridge.

Fun fact #2: The Golden Gate Bridge has never suffered a structural failure that led to collapse or critical damage. It has remained structurally sound throughout its operational history.
Last edited at 2025/12/09 01:27:33 by Xray
The gun functions smoothly. Nice job as usual! :tup:
:lol:
Just curious, what are you testing? Also, why did you publish a game that's far from finished and not even close to being able to play it? :s
Last edited at 2025/12/11 22:56:45 by Xray
@didi -- Ummmmm, actually you do. You have exactly four words. Count them if you don't believe me! :lol:
Last edited at 2025/12/15 02:46:00 by Xray
:tup: ;)
Neither can I, so I use Google "Translate" to read and write other languages. Try it! Google Translate
You can prevent lag by designating the plane as a "killer". That way whenever items that fall to the ground (the plane) will immediately die, preventing a buildup of unneeded material. You do that by selecting "material" in the plane, then check the "killer" checkbox at the bottom. Then, of course you need to save the scene and upload it to Algobox.

Since you are new to Algodoo, it's perfectly Okay to ask technical questions in the comments section of a scene. You can do that in any of my own scenes or other users who have been here for a very long time (s_noonan is another good source of knowledge).

More: I forgot to mention that the killer plane must have the same collision layer enabled as the "junk" that you want to die when they hit the ground.
Last edited at 2025/12/19 20:31:15 by Xray
A red square? :s
The plane located at the bottom section of the scene. It's invisible because you made it black like the rest of the scene, but if you click on it and use a lighter color, then it will show up. It's what the used up explosion pieces fall onto after the explosion. You can think of it as the ground.
Move the blue fulcrum to the center of the red pole. Then it will balance.
Okay, I promise I won't tell you that. :lol:
Interesting scene. Nicely done! :tup:
idk what this is
Bye!
Last edited at 2025/12/23 04:40:02 by Xray
:lol:
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