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Kilinich
2011/02/09 12:30:14
Молодца! Хорошо получилось. Миссия коротковата и не хватает регулятора быстрее-медленнее..
Kilinich
2011/02/10 07:17:32
so it's just two geom controllers? not radar at all?
Kilinich
2011/02/10 08:54:10
I'm glad to see good implementation of my stuff
Fine airliner!
Kilinich
2011/02/11 12:19:48
Nice one!
Kilinich
2011/02/12 05:58:26
2 rom452: It's not possible, sorry. In Phun no materialVelocity, no InertiaMultiplier, no Lasers, no gEval function... I use all of it.
Kilinich
2011/02/12 09:43:15
Илья, кодировку пофиксь!
Kilinich
2011/02/12 10:34:31
2jogurcikPL: please send your config.cfg file from user/Documents/Algodoo folder to me (kilinich@gmail.com). I'm sure game will work after config reset (or delete) but I want to know what cause it. Thanks.
Last edited at 2011/02/12 10:35:03 by Kilinich
Kilinich
2011/02/12 20:44:18
Why not - you can ask
Kilinich
2011/02/13 11:14:57
Very good one, it flies looks natural.
Kilinich
2011/02/13 12:39:13
2TC42: To make 360deg arrow you need at least 3 springs, so that one is at least 6 times faster (less cpu resource).
Kilinich
2011/02/13 18:02:00
2electroboy: thanks, fixed.
Kilinich
2011/02/13 19:10:06
Interesting concept! Just need to be polished well...
Kilinich
2011/02/14 06:57:53
2Dare: I like that one more because it's without spawning and use less resources than K-Wing
Kilinich
2011/02/14 10:41:32
2Roman: No, I can't because there is no material velocity in phun. But k-probe and old-school dashboards like springs-arrows works fine.
Kilinich
2011/02/14 14:05:50
It's good
you just need to care about collision groups - blue car can strangely interact with trailer... 8/10
Last edited at 2011/02/16 09:43:09 by Kilinich
Kilinich
2011/02/14 14:09:54
Too bad it spoil everything on low speed, it can be a great concept!
9/10
Kilinich
2011/02/15 18:24:37
Amazing tech and you keep improving it!
Kilinich
2011/02/15 19:52:56
Nice effect, but why 1+mouse click?
Kilinich
2011/02/16 06:26:06
Very good one!
Kilinich
2011/02/18 15:44:48
WWI Airplanes wasn't equipped with a brakes %-)
Last edited at 2011/02/18 15:45:06 by Kilinich
Kilinich
2011/02/18 23:04:15
other people say that is fine but nothing special -)
Kilinich
2011/02/19 10:06:13
umm... huge lag
Kilinich
2011/02/19 20:23:24
4mb? common... what for?
Kilinich
2011/02/20 00:21:34
2Dare: since it's totally controlled via 2 scene.my variables - np with mouse...
Kilinich
2011/02/20 18:00:06
Useless, since Algodoo support any font...
Kilinich
2011/02/21 06:35:44
It just falling.
Kilinich
2011/02/21 20:00:20
А у меня вообще не работает
просто стоит, переключает передачи, все дрожит, но не едет...
Kilinich
2011/02/22 08:43:32
It stuck into "on" state. And you can limit how many times to cut (add some value on collision)
Kilinich
2011/02/22 13:26:44
Really old tech, but still the best we have atm.
Just increase air friction to avoid jumps from water.
Kilinich
2011/02/22 19:27:44
oh man, you even didn't remove watermark...
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