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Hahahahaha! nah, yourwelcome.
WTF ? xD

1.I call it touch coputer because you click the words , no the buttons. there aren't any buttons if you see well, its only a screen, you are clicking on a screen!

2. Yes it is when i put MY MOUSE in MY ALGODOO , OVER THAT TEXT, it show that the mouse is over that button, i checked it 10000000000000 times!! :bonk:

And thanx for your opinion of the scene and for commenting 8| .
1.hahaha! :tup: , still i think that's it like a "touch computer"...but... wherever. thanks!
2.Ahh sorry i didn't understand you, i understood that when you click above the text nothing happens! )|( :tup:
Last edited at 2013/07/02 09:31:16 by lololoer
I say the same! _o_ _o_ _o_
OMG best walkers, your try give the best result! _o_
--->|5.000.000.000^5000/10| _o_
Make more please!:tup:
Last edited at 2013/07/03 15:44:05 by lololoer
you must have v2.1.0+ of algodoo , because this scene uses a list of new thyme scripting , in this case update and onclick. sorry.
mm... there are too many tank scenes...so trains! :tup:
ahahahaha
¡Vaya! buena idea. Aun así encontré un pequeño fallo.. el primer contador aveces gira solo; y eso modifica una cifra ¡así que la escena está mal! :(
accelerates the rpm
10/10!! :tup:
simply > _o_ _o_ _o_ _o_ _o_ & 10/10 :tup:
It's hard to play because the ball sometimes when collide with a paddle, it goes too fast to take it but it's cool game! :tup:
Who wins ... Player ? :lol:
I like the system calculation to throw the bullet to mouse position. :tup:
@Xray - That would be Funny for me to make it in one year :lol:
@bugsbunny - i don't know how wireless works :blink: , how it works ?
Oh sorry , thx for your suggestion! :tup:
yes the biggest EVER :coolgrin: !!
WOW its REALLY hard illusion :s im not good now..!
Thanks for your advice, im learning the language use in Java, it's like the used in algodoo too! :tup:
The exacly page for array tutorial will be appreciated.
thnx :tup:
@ Xray - I knew array funcion since a lot of time:coolgrin: thnx :

_Buttons = ["Start" ,Calculate here ,"Config" ,Calculate here , "Wallpapers", ([Wall1,Calculate here],[Wall2, Calculate here],[Wall4,Calculate here]),......(all the rest of buttons).....]
Then use it : _Buttons(6)(1)(0)?texture = wallpaper2

That's what do you mean?

faythree - thanks for your comment and the photo :tup:
Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, Click, )|(
Wow draw verticies hmmmm!.. good script ! maybe it can found its surfaces. :lol:
Wow! i didn't knew that of scene.my.namesArray(_i) when i understood it i said :
Is that posible!? :lol:
Thanks.
Maybe an array of arrays it something like this? :
_Array= {
c:=[pos,color];
i:=[controlleracc,sim.time,
math.log(sim.time * _Ex)];
[i,c]
}
Thanks Zeusgodoo It cannot work without all that thyme :lol: :tup:
No man im not frustaded its only a comment! :tup:
Wow ! nice pack the best of 3 minutes is about 0:00mins to 3:00mins :tup:
And the best scene/part was the Tacheable robot :tup:
Why is "awesome" ? it isn't anything "Incredible". It's like other scenes.. :huh:
Then thanks ! _o_
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