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Thecareditor -

There are several admins. One of the more active admin is currently Xray.
Try embeding the url. :y

Red Car 2

Clicky, clicky!
Pretty good game for a first upload! :tup:

Bit shaky, though, but with some little adjustments, I think this could be a stellar game!
All those conveyors look like mines...
Thecareditor's link -

Screenshots
Proof that Xray's admin -

Click this link!

To find out other admins, simply click the "User List" on the link bar in Algobox, and in user group select "admin". Then click search, which gives you all the administrators.
Last edited at 2013/10/17 00:19:51 by PHUNGL
The three secrets...

1 - Go behind the starting loop. Secret area where you smuggle candy.

2 - Jump into the hole before you slide down the "standing pillar of mud".

3 - Press "Backspace" (or "Delete" on a Mac). It will view stats. It should be changeable.
Okay...

You know you can hide in both trees?

Also, who puts candy in water? :lol:
Apparently, you have already used many of my ideas from my obstacle courses.
Well, go ahead.
Creepy, indeed.
Thanks!
Did you find the 2 "easter eggs"?
Go to the edit menu of an object, select "Materials" and the bouncy factor is called "Restitution". The highest on the sliding bar is 1, but you can select the digit indicator and type in the value. 0.500 is at default, 0 is not bouncy at all, and 2 is if an object collides with it, it will never lose energy.
I don't see the meaning of this. :s
Last edited at 2013/10/20 00:11:57 by PHUNGL
Hmmm... I've seen another scene with these "pills".

Check it out.

Click Here
Lucnan - Huh? I don't understand. "and you wore telling me that i was making to ball games"

I was planning for this as a one time game, but seeing it success, I am planning to make an even better course called Ball Obstacle Course 2!
There are some bugs.

The cyan ball goes far up the ramp and falls down the other side.
The ball gives the "H" too much force, so it always ends up on its side.

Also, your title.

"Mini Rude Goldberg"

"Mini Rube Goldberg"
Algodoo is not weird. It just needs some adjustments to the course.

EKAC ELYOY-
Thanks! _o_

Oh, by the way, did you find the 4 "easter eggs"?

Yup! There are four!
For me, if I cross it lightly, i am able to cross. Otherwise, it explodes. It causes so much of these repeated message to appear in my console/logfile -

- WARNING - Direct solver solution was non-finite; trying to fix...

:P
Much better!

*clap* *clap* *clap* *clap*
The farthest mines went was 440 m.
Umm... I don't know... umm... Practice? Skill? Creativity? I don't know really. But keep on practicing to make good scenes, and soon you can become as good as I am (though I am not that very good. I know only 1/32 of what Xray or s_noonan knows, and probably only 1/500 of what Kilinich knows. if you click the "Popular" link on the top bar, Kilinich's scenes dominate the first page!)
Why don't you search for a topic in the forum, a scene here on Algobox, or a tutorial in youtube?

Thyme Tutorial Topic - by Gradyfitz

Algodoo Phun Edition Scripting Tutorial - by Paradigm29

Keep in mind, you can always search in either Algobox, Algodoo Forums, or Youtube.

Good Luck!
You should also state that it would help to use the drag tool with "Disable Rotation" and "Drag Center of Mass" selected.
Check this out.

Oh, by the way, seeing you say you can't thyme script, probably you can't use this, because you don't know how to apply it to a square shaped figure.
So, I surely am lost.

You can always ask some other more talented thyme scripters, like s_noonan or Xray to help you.

I'll maybe upload a response scene for you.
Last edited at 2013/10/26 05:44:03 by PHUNGL
Here's a tip -

It seems like you only know how to use scene.my within text. You know you can go beyond right?

For example, here is a scene that uses "scene.my" within other entities.
Looks like my marble packs and luka's marble phunlets.
Yup, participating.

By the way, I think it would make it more challenging by including more basket pieces because obviously we're going to use those. TRY MAKE YOUR OWN!
Yup. I used a feature that anythng older than Algodoo for Education v2.0.2 b15, it doesn't have.
I did collect 41 points. Either you miscounted, OR there is an extra coin I found, that you didn't find, muahahaha! :lol:

Oh, by the way, I saw a mistake at the end button you misspelled so that's why this script won't work -

"sim.running := false"

You put -

"simm.running := false"

:tup:
Last edited at 2013/10/27 21:07:21 by PHUNGL
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