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not gonna lie, but if you create a custom sawblade, (like i did with lasers and immortalizing the blades,) you can make it stronger so that it cuts apart indestructile items.
indestructible*
and if you arent using that then yes, super high torque gears at insane speeds is the best.
and i upgraded your machine a bit, you want my upgraded version? you dont have to give me credit since it was your idea, i did not add shredder gears or anything like that, i just changed some collision and physical stats.
oh! that cpu usage, great job though, its been so long since i have seen anything but ball corses and camps that i cant even filter because people are too lazy to add tags.
you forgot quadiary, which is when you combine a secondary with a secondary, which are colors in ultraviolet, and some really pertiuclar in between colors:P
i simply explained why some of them dont work, its because algodoo's programming cant take more than one comma, :<
and by comma, i mean subcolon
:P
also, my scripting is not the best thing, my scripting in algodoo can go as far as multi-if's
tbh, this is actually one of the best scenes i have seen in a whie:)
while*
uh?
also, i just changed the description within the scene, try reading that:P
thats kind of strange, how the variables didnt appear, i swear i added them before posting the scene
also, i might have figured out why it isnt kinda working, it might be because i forgot to add "name" to the end of my e.other.materialname
and i also just found out that single variables (inside a object) dont stay when you publish a scene, its kinda strange, you might want to have a look at that in algodoo's scripting source, its probably just something, i did add variables to it though.
^ good point Xray.
^ thx:P
i updated it, but the scripts still dont work because of a supposed "typo"
fixed the health variable, though bloodlust still does not work, no idea why:/
found the issue, a open parenthasis
nevermind, algodoo's scripting does not like this script:/
by the way, if you could help me find a line of code thats preventing the bloodlust from working, that would be helpful:P
mk, and thx for the help:) also, i gave you some credit in the scene
also, they are called mandibles, i know ant biology so yeah:P
Last edited at 2017/09/24 05:26:31 by aus2006
it is not laggy on my computer and i think you should finish it
it managed to create a + for me
just gonna say, not realistic at all, cars dont fracture, they actually complicatedly deform and dent. so yeah, and thats not possible in this simple physics engine without some REAL skills
made a version with the spring part working, not gonna publish it w/o your permission tho
par = 7 steps
Last edited at 2017/09/24 20:03:56 by aus2006
hold on, lemme publish it:P
sadly, i have two computers. the one im on right now does not have it.
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