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@ RusInventor, it works fine but you have to re-open it a 3-4 times. I don't know why Algodoo has this bug, hopefully 7.0.4 is better.
Sorry igottabomb, i crashed your car on the last stage )|( :tup: 10/10
You can get antimatter at the LHC in Switzerland, but i met a man at the pub who says he can get it cheep <_<
Electricity has negative and positive opposing forces, perhaps a couple of plasma ballz at the right opposing frequency may work.

My man says plasma is all in fashion now days :tup:

:lol:
Who is going around giving everyone crappy ratings? If you vote below 5 your basically insulting there work.

Stupid scoring system starts you off with 1 vote at 5 then works with 5 as the benchmark. So if you want to cheat give everyone else less than 5 to take away there votes!

I'm going to give everyone a 10 just to make up for this jokers B/S
Yep, its Algodoo 7.0.4.
This is going to be a problem, this community is now more segregated than before. Used to be just the lasers, now its everything.

Ether need to filter on versions on this website site or SAVE AS PHUN COMPATIBLE in Aldodoo 7.0.4. :tup:
Very effective :tup:
All that spawning is going to lead to global warming. Let it run over night and see what happens in Aldodoo/PHUN (the environment)!

Physics works 10/10 for proving my point :tup:
Not the only problem, mass increases the faster you go, if you actually travel close to the speed of light mass would act against you.

davidz is correct in this scene, but the speed you reach is a bug because mass increase is not accounted for in the simulation. NaN :tup:
Last edited at 2010/07/08 20:33:09 by dev8state
@s_noonan yes that is correct, but this is forced resonance, kind of like a violin. and from what i can see if i disconnect the motor it dose not change the frequency.

Thank you for your comment, i hope this leads to more work on sound in this environment. :tup:
@zooloo75 I have a basic understanding of waveforms and yes at this frequency its below human hearing levels.

I'm currently working on a noise cancellation project my late father started at the end of WWII, called 'the wall silence'

This is perhaps still top secret? but as it was never built and Algodoo was not around in those days, i think it would be cool...

Works on very low frequency at height directional amplification. The same as the wind effects sound waves.
You are both nearly 100% correct:tup: Only half of the chain it at -100 the rest are normal... :)
Nice one davidz, that is spot on :tup:
Thinner string lower density.

I suppose the next step is to make a guitar or harp, i would think you would need a high simulation speed 10.00X and work small as possible.

Could use different length, thickness or density, i don't know if you could use tension effectively with hinges thought :s

Now that would be cool if we could at lease see sound in PHUN/Algodoo :tup:
Was not me that failed then :lol:

But you right wapperott, string tension is different between phun and algodoo. I will make sure i check next time before I upload :tup:
Well done guys :tup:
The powers that be are wondering about posting this on the main bored... I totally understand if this is a problem...:x

EDIT: Actually would work better if its only a private post to your scenes, anyone who was interested or subscribed to your work would see your profile or get an update.
Last edited at 2010/07/10 20:47:55 by dev8state
Interesting suspension configuration!
Think you should make the track a bit larger. :tup:
Works for me with 1.7.1 :tup:
OMG, this is cool!
I see how you have done this, may be good to use on Bullets and Rockets! who needs a stabilizer then :tup:

10/10
OK guys, lets mow this puppy :cool:
:lol: well that puts an end to that plan... well unless its a very big light bulb :s
This works very well and is accurate too! WOW and simple :tup: 10/10
I think i will try this on some of my engines. 10/10 for simple portability and functionality. :tup:
:tup:
@Lenny95, You should get note pad and pencil, save your ideas until the next time you can have phun. Thats what i would do in the same circumstances :tup:
@ WillyWonka It dose not count in real time, only simulation time, that's why we don't get massive differences in our scores, but this is the hole idea.

If you where to count to 100 'accurately' while doing other tasks at the same time, it would effect your accuracy.

This bench-test, tests the ability of Algodoo/PHUN to running on your PC to run this simulation accurately (important for physics experiments). :tup:

5.1 is a good score, whats your computer Spec?

I just updated to Windows 7 and got a 5.92 <_<
@htexmexh :lol: I have no idea why? What version of Algodoo/PHUN are you running, I would love to see this :tup:
@wapperott, Algodoo 1.7.1 is very very cool :tup: It would be well worth it :tup:
@wapperott, I have not used any lases to date. :)
@Cristiano :lol: You have been busy:o Any particular scenes you have done to point out?

I know you have to go into the scripts option to do this trick, I think this should be part of the materiel options :tup:

A script by definition would be more complected than just setting an objects property in design time.

At the end of the day, you found it! _o_
:blush: Sorry typo! I'm from the UK but have lived in the Philippines for a long time. Is this a football thing :lol:
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