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Градиенты вот тут с примером использования.
А я все вылизываю свой T-60, он уже прет ~35 км/ч, делаю пушку "настоящую", с подачей снарядов.
Вполне на уровне! Так держать :*)
Where is the contest? Can we participate? 8|
I'm surprised nobody make it before... maybe I just didn't find it...
Yea, since pobody create that cool simple game, Emil done it by himself! :lol:
Русский. Да, была мысль сделать игру с тушением пожара. :yum:
Interesting work :tup:
Last edited at 2011/10/03 08:42:43 by Kilinich
Great idea _o_
My best is 49.25
Just a glued geoms. Please ask on forum instead of algobox scene posting.
С графикой все в порядке, а вот почему автомобиль не наклоняется вперед/назад при разгоне и торможении а вметсо этого проседает весь или наоборот приподнимается?
Did you see original vid of jet boat ? It have 2 k-wings and it's act like it should. Did you ever ride on jet?;)
Неплохо, но вот не хватает покраски. Возьми градиенты что-ли -)
You r fkn lazy to polish it a bit /-) Great concept anyway!
First cool car with spring engine. I need to catch it up with my collision engine -) :tup:
Gearbox is a piece of good engineering too! _o_
I've investigate scaling issue. Looks like it's Algodoo "feature" - you need to adjust density if scale up in times. Just set all density to 2 and it will be fine :tup:
Ну блин наворотил, без политру не поедешь... -)
hmm, if I switch from forward to reverse on high rpm engine go crazy -) I need to investigate that -)
Last edited at 2011/10/07 21:06:00 by Kilinich
well it's better than no mission -) :tup:
I steal idea of gearbox from cata :blush:
It's not new but in than case it's the most useful.
2Dare: Yes, I know, just don't want to make too heavy scene. I'll release version with dashboard but a bit later.
Just place it right. on high rpm circle fly away so i'll improve that
Put on some engine/wheel, add dashboard and drive a car -)
2Banjerboef: yes but only for algodoo2+
160 is my max :mad: rara makes it less than 130 )|(
It's a really good truck :tup: just need more controls like accel/brake.
That's very good one! It looks just great.
Shooting system are fine but where is recoil?

The only problem it very poor performance. Too much polygons. You can optimize many things to make it work on 60FPS.

If you care about it you can:
- reduce chain link quantity (you can join it by 2)
- convert everything possible to perfect geoms - circles and boxes (for example chain track elements - they are small and no difference for player if it's a little bit square; wheels elements can be boxes too).

9/10! :tup:

p.s. Take a look on t-64 if you didn't, I believe it's a good example of how 700+ object tank can be fast.
Last edited at 2011/10/13 07:05:27 by Kilinich
It uses the same gradient texture you don't count and default "gold" texture only :lol:
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