С графикой все в порядке, а вот почему автомобиль не наклоняется вперед/назад при разгоне и торможении а вметсо этого проседает весь или наоборот приподнимается?
I've investigate scaling issue. Looks like it's Algodoo "feature" - you need to adjust density if scale up in times. Just set all density to 2 and it will be fine
That's very good one! It looks just great.
Shooting system are fine but where is recoil?
The only problem it very poor performance. Too much polygons. You can optimize many things to make it work on 60FPS.
If you care about it you can:
- reduce chain link quantity (you can join it by 2)
- convert everything possible to perfect geoms - circles and boxes (for example chain track elements - they are small and no difference for player if it's a little bit square; wheels elements can be boxes too).
9/10!
p.s. Take a look on t-64 if you didn't, I believe it's a good example of how 700+ object tank can be fast.