Browse Search Popular Register Upload Rules User list Login:
Search:
Just try and use GT pack;)
Draw parts one by one, use Kilinich's gradient texterures and place it with "texture tool" ¯\_(ツ)_/¯
Use my FZR400's body as tutorial:cool: Also you may use parts of it in your bike(f.e. tires, grip, clip-on, brake discs)
Last edited at 2015/09/03 20:15:37 by eanayayo
>This was rather weird to make with the 51.42º angle

That's why I made 5 cyl:lol: How you did this angle?
I'll download it when I get home, but.. already 10/10, it looks nice
Pnvv, try to make realistic motorbike(or car) like mine

>smoke
Diesel motorcycle:D
:tup:
drawBorder = false
That'd make it better
Use GT Pack, borders don't look good. Just make different gradients on parts, rotate and rescale it. I see you can draw, you only need to make volume effect
Pnvv, if you want many ratings, you should make something different
Most of your cars and bikes are same: a little bit overpovered "light" spawn engine, simple sequental gearbox with wrong gears ratio, simple clutch, simple suspension. Also you use only one track for any vehicle - sport car, bike or offroad ¯\_(ツ)_/¯
Try planes, helicopters, scripted spring engines, new tracks, make realistic air friction(10 or more), ABS and TCS
Kinda cute:D
Good idea, nice effects:tup: But laggy, slow and sinple gameplay
Прикольно, но 2т работает засчёт картерного пространства
Engine - 6/10 (unstable). I think you should try collide engines
Automatic gear shifting - 5/10. It usually select wrong gear
Body - 8/10

First gear up to 48 km/h? Are you kidding? Sport cars have close gear ratio like this:
1: 90 km/h
6: 300 km/h
Last edited at 2015/11/03 17:33:41 by eanayayo
Engine can't be realistic if it powered by bowling balls ( ͡° ͜ʖ ͡°) Anyway your engine is hided by car's body, collision or spawn engine - doesn't matter.

No, 8/10 because car's body has a lot of slots and wrong colors behind wheels

I'll rate 10 if you make 1st up to 100 km/h, 2nd 160, 3rd 220, 4th 265, 5th 310, 6th 350.
Last edited at 2015/11/04 13:32:26 by eanayayo
"Spawn engines can't be stable if so light and powerful"
My contest engine:
500 hp, 80 kg and perfect stability :tup: But it powered by IKEA's cupboards:lol: You'll see after 8th of November
Simple collision engine? PC is off, I can't see the scene now
wow
It's spawn turbine I think

> scene.my.gitrekteanayayo = - angvel
:huh:
I love this design :lol: 15/10:tup:
Mine is piston engine;)

I know. Also I tried 400 m/s and inertiaMultiplier 1.
Em... Just try TotImp3(2):bonk: It's axle's torsion load. I'm making 8x8 truck like MAZ 537 with torque converter(CVT 270% + bendConstant³) and 3 gears gearbox:cool:
Last edited at 2015/11/07 22:00:22 by eanayayo
Think diffenent;) And sometimes have Kilinich's help :lol:

ALso this turbine has a lot of torque moment...)
That moment when you have 14 views and only 3 downloads..
Use it for motorTorque on axle on other circle with additional bendConstant(or anything else to slow it down). Angvel on this circle changes diameters in CVT by scene.my variable. Sorry for my poor English, I hope you understand that it'll make smooth and limited transmission ratio
Damn, I don't have PC now. How fast it spins?
> angvel := 1e+010
> friction := ∞
> inertiaMultiplier := 1e+010
:tdown:
It's roll spawn engine with a lot of cheating:D
Weird design, how to steer?:) Very low idling, to light engine --> can't do wheelie )|(
Every good bike should do some stunt:)

I think you've never rode a motor bike. Your fork design won't work or will be unstable on high speed
Are you kidding?
http://i.imgur.com/WYBW4Rq.png
Last edited at 2015/11/16 20:24:54 by eanayayo
Great! The best your car, very realistic :tup:
previous | 1 … 4 5 6 7 8 9 | next