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Nice >:D

It needs more ammo in my opinion.
It starts it, it only has a timetolive of 0.5, and it makes sure the engine won't run backwards.
I got a max of 1800 nm at 1155 rpm, so 290-ish hp. Not ideal for a tank but I have an idea... http://en.wikipedia.org/wiki/Sd.Kfz._9
Nice :tup:

I built a hit/miss engine once. In fact, I built 2. But they were both sucky pieces of utter crap so I never uploaded. I'd say at least 95% of the stuff I make never makes it here.
I meant spawn xD

But still, nice job :lol:
Could be easy reverse gear for car :)
Awesome :tup:

Did you see my Caterpillar? It's sort of like this.
Better than anything I could ever make xD

Collab mabye? I could build something to put it on :)
Good choice, I'm terrible at anything other than engines. But if you plan to build another spider like you did last time, you should put an engine in it and make it Thyme controlled :)

Or you could put it in your tank chassis. That would be epic :tup:
??
All righty then. Make one that goes faster, if you don't like this one. It's simple really, just set legacymode at 0, sim.limitangvel at +inf and be sure to have some sort of limiter so it won't glitch out.
Flywheel is 9 kg but I have inertiamultiplier too. It's useful for smooth running without a ridiculously heavy flywheel. I was also trying to keep weight down but I sort of... failed :lol:
Last edited at 2015/03/24 01:14:27 by pnvv
Well good luck with that :)
I have another idea, mouse-based aiming! That would make this absolutely epic.
xD

I used to declare a special variable for tachometers and stuff but once I figured out I could just use the timing variable I stopped doing that.
I have 1451 in scenes, and I used to have over 3000 more scenes that I made in Phun but I put them on a flash drive which I have since lost )|(

I also did a little math, I was a little off with the scene percentage thing. My algobox page has 58 scenes (right now) and I have 1451 in total. So, my algobox page has a 3.997% acceptance rate :lol:
ok :lol:
Interesting concept. :tup:
400 nm at 811 rpm... I got 46 hp. Not bad :)
My record was 1,186. I can click really fast....
I was lazy and didn't make the variables controlling the speedo and tach negative. But, I'll fix it if enough people complain...
no....
110 hp? I tested it with s_noonan's horsepower machine and the highest reading I got was 51.2 hp.

This is also nowhere near done, so it has tons of annoying issues. Most of these will be fixed by the full release.
This file is huge, but you're getting a 10 anyway. Nice :tup:
Nice:tup:

I think a spawn engine would work very nicely in this.
xD you fool'd me!
:lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol::lol:
Very cool! But I know what would make this even better - the sound mod!
@squirrel I agree! :tup:
I still think it's working very lazily for a 1.5 ton engine.
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