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Kilinich
2013/10/20 08:38:33
Why in postStep? Just set bendTarget = {scene.my.value}
Last edited at 2013/10/20 08:38:47 by Kilinich
Kilinich
2013/10/25 10:50:36
А в чем задача? Как победить?
Last edited at 2013/10/27 20:10:27 by Kilinich
Kilinich
2013/11/01 11:34:46
Неплохо, неплохо!
Kilinich
2013/11/01 18:13:00
Not so powerful as "rotary" but solid and reliable!
Kilinich
2013/11/03 18:53:29
Never know how it works. Thanks)
Kilinich
2013/11/03 18:56:30
Something wrong with mid-air control...
Kilinich
2013/11/03 18:58:40
Why not to use realistic heli engine?
Kilinich
2013/11/07 05:59:35
No textures for bonus... put it in scene somwhere!
Kilinich
2013/11/10 18:09:17
That's beyond of possible
It takes a while to just understand of principle how it works and I have no idea how hard to make it... +100500
Kilinich
2013/11/11 19:16:12
hmmm...
http://www.algodoo.com/fo … amp;t=8674
Kilinich
2013/11/12 20:06:16
+1
Kilinich
2013/11/13 05:36:11
Put some load on it.
Kilinich
2013/11/16 14:48:16
Great illustration, but with some "bugs"
There is no force feedback to dynamo. It should stop almost immediately... 9/10
Kilinich
2013/11/17 23:38:58
Could you make mouse control?
Kilinich
2013/11/23 19:54:17
nice one!
Kilinich
2013/11/26 07:18:47
Pretty good. Set camera follow and make a track!
Kilinich
2013/11/29 18:36:14
wow, pretty cool!
Kilinich
2013/11/29 18:39:36
Looks good)
Kilinich
2013/12/04 12:41:34
Pretty cool!
Kilinich
2013/12/04 12:58:44
try to use wings like recent version of my k-wing...
Kilinich
2013/12/04 19:20:31
Selection -> Follow !
Kilinich
2013/12/04 20:17:40
Add some "bend" to hose singes, that will make it looka more real!
Kilinich
2013/12/06 13:08:44
2 chemist, yep, that's the way to do it)
Kilinich
2013/12/07 16:54:51
Scene.moveToOrigo will fix it)
Kilinich
2013/12/08 18:58:06
Круто) спасибо, буду своего тренировать!
Kilinich
2013/12/10 08:16:43
You colud use my existing helicopter engine
http://www.algodoo.com/al … ails/67697
Kilinich
2013/12/11 08:38:09
Cool, but it need some sort of accel button/trigger! )
Kilinich
2013/12/14 15:15:09
There should not be negative values, but your display shows it somehow...
Kilinich
2013/12/14 15:18:25
Love that even if you mess with flying physics
Kilinich
2013/12/19 08:10:40
Why you put collide set and color in events instead of directly to color= and collideSet=?
Last edited at 2013/12/19 08:11:06 by Kilinich
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