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Why in postStep? Just set bendTarget = {scene.my.value}
Last edited at 2013/10/20 08:38:47 by Kilinich
А в чем задача? Как победить?
Last edited at 2013/10/27 20:10:27 by Kilinich
Неплохо, неплохо!
Not so powerful as "rotary" but solid and reliable!
Never know how it works. Thanks)
Something wrong with mid-air control...
Why not to use realistic heli engine?;)
No textures for bonus... put it in scene somwhere!
That's beyond of possible :o
It takes a while to just understand of principle how it works and I have no idea how hard to make it... +100500 _o_
+1
Put some load on it.
Great illustration, but with some "bugs"
There is no force feedback to dynamo. It should stop almost immediately... 9/10
Could you make mouse control?
nice one!
Pretty good. Set camera follow and make a track!
wow, pretty cool!
Looks good)
Pretty cool!
try to use wings like recent version of my k-wing...
Selection -> Follow !
Add some "bend" to hose singes, that will make it looka more real! :tup:
2 chemist, yep, that's the way to do it)
Scene.moveToOrigo will fix it)
Круто) спасибо, буду своего тренировать! :lol:
You colud use my existing helicopter engine http://www.algodoo.com/al … ails/67697
Cool, but it need some sort of accel button/trigger! )
There should not be negative values, but your display shows it somehow... :huh:
Love that even if you mess with flying physics :lol: :tup:
Why you put collide set and color in events instead of directly to color= and collideSet=? :huh:
Last edited at 2013/12/19 08:11:06 by Kilinich
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