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"It is NO "perpetuum mobile" that means it would also be possible in the reality to."

Is plankton pushing dominoes and killing Godzilla possible in reality? WOW! :lol:
Last edited at 2015/12/14 20:53:49 by T'wind
the first sentence is great, but the last one isn't
Ok, I want you to make a walking godzilla. Can you do that?
"real"
I would like to see an ufo with an alien inside that can beam up small objects.
This scene is awesome :tup: _o_ _o_ _o_
How is this stabilized, the tree just falls over. :s
Thats really cool:tup:
Thanks! :)
infinity force doesn't exist, change the force to 20 and it will work
The objects should fly towards the ufo like "real ufos" do.
hello GENUIS
Last edited at 2015/12/30 11:10:50 by T'wind
No, it doesn't. If you use infinite force the thruster won't work.
In real life infinite force doesn't exist either.
This gun needs work, 3 bullets got stuck inside the barrel and the gun doesn't work when aiming upwards.
My highest score was 1000
Intresting scene. :tup:
I was wondering, what would be better a roundabout or crossroads?
It looks great :tup: 10/10
Last edited at 2015/12/28 21:12:09 by T'wind
What does it do?
very intresting :tup:
Can you make it freeze water?
Last edited at 2015/12/30 18:24:03 by T'wind
Ok great :tup: :P
You could spawn a circle on the position of the water,
but how to remove the particle :/
I agree with s_noonan, system time has no meaning in algodoo.
For example, if I want to calculate the average speed of a car.
I use the time at the beginning of the track and at the end of the track. If algodoo lags and I use system.time the result will be different, even though the car didn't drive slower or faster. The results will also be different when I increase or decrease the simulationspeed. But if I use sim.time the result will always be the correct.
Last edited at 2016/01/04 21:40:39 by T'wind
Maybe you should change the title to "Another Timebase". Because it depends on the situation which one is better.
Awesome! :tup: 10/10
This combined with your chill pill would be even more awesome :yum:
Instead of using system.time and compensate it, you can just use sim.time.
I can help you with thyme
and I can download this scene 1000 times:lol:
Amazing!!! :tup: _o_ :tup:
best time: 19
Easy: 94
Hard: 351
Extreme: 118

Easy is actually the hardest difficulty level:lol:
Last edited at 2016/09/17 16:21:02 by T'wind
I got 20
Works great, but it should say you won when you finished the sequence, now it just looks like it's broke when you get to 20

Can you add longer sequences?
Last edited at 2016/09/26 21:00:45 by T'wind
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