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Kilinich
2014/08/18 07:37:17
very good techdemo!
Kilinich
2014/08/19 13:24:47
That's awesome!
Kilinich
2014/08/19 13:49:58
You going right way!
I'm also trying to make digital differential...
Kilinich
2014/09/04 08:18:40
Very good scene, but controls are too complicated. Why use 3 buttons for accel?
Kilinich
2014/09/08 07:22:17
Actually it's ~35000nm very good for 233kg collision engine, but not incredibly high)
I've update mine rotor engine to compare.
Kilinich
2014/09/25 07:28:29
Moving reflection is brilliant idea!
Kilinich
2014/09/25 14:06:15
Зачетно. Идешь по следам Paradigm 29 )
Kilinich
2014/10/02 17:38:30
It's better to measure via TotImp3 of +inf brake hinge.
(Readable(entity)).TotImp3(2)*6 = Torque
Kilinich
2014/10/08 14:29:59
I still don't like that type (direction) controls.
Kilinich
2014/10/10 15:40:53
That's awesome! But I believe walls could be independed and copy-past-able)
Also, there is a problem then light source pass gate wigh speed - shadow jumps on wall. Great scene!
Kilinich
2014/10/10 21:11:23
neat tank! good job!
Kilinich
2014/10/13 23:34:25
not working as in automatic transmission
Kilinich
2014/10/14 20:09:35
That is really awesome. Great job. Near perfect. 10+.
I'd only could say rather you add deformable body so it won't jump then hit surface.
Kilinich
2014/10/17 13:52:44
Didn't tell you that)
Kilinich
2014/10/30 14:34:39
Its good but controls are just not comfortable.
Kilinich
2014/10/30 14:43:04
Awesom job you'we done!
Kilinich
2014/11/06 01:19:44
Something wrong with a helicopter physics) Do you calc air flow through rotor? It affect lift force so helicopter could not fly with that angle.
Kilinich
2014/11/11 07:31:47
Something wrong with jet in 2.1, I'll try to fix that.
Kilinich
2014/11/21 20:28:35
medium not colored. great scripting.
Kilinich
2014/11/24 09:24:10
Some sort of life game
Kilinich
2014/11/26 14:53:28
Where did you get that train? You should give credits!
Kilinich
2014/11/28 12:14:44
Reflection should be on windows too! )
Kilinich
2014/12/02 08:48:03
oh so it's sim.frequency... true. Thank you!
Kilinich
2014/12/03 20:17:27
If you don't understand it's just not for you. It's for hardcore scripting.
Kilinich
2014/12/04 13:15:43
Sometimes sprites (lamp) disappear then it shoud be visibile (right in front of player)
Kilinich
2014/12/04 22:59:38
That will not work on 0.1 time factor.
Kilinich
2014/12/04 23:35:16
It's so brilliant idea because we can use 2d physict and display it in 2.5D )
Kilinich
2014/12/05 07:21:52
Something wrong - not working...
Kilinich
2014/12/05 10:54:06
FRA32 - you could actually draw level by yourself - there is no special requirements for it. Just collizion groups A,B.
Kilinich
2014/12/05 19:17:05
2Antotabo: Yes, you right, I need to re-build it.
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