Browse Search Popular Register Upload Rules User list Login:
Search:
2ivanoski: just decrease density of wheels - it kinda pressure.
p.s. Something wrong with you computers... it works with no lag even on my old notebook. Did you set 32bit color depth on desktop? Did you try to turn off anti-aliasing, set 16-bit textures?
Last edited at 2009/04/20 20:30:10 by Kilinich
Cool, but he stuck sometimes :huh:
8/10
You mess up with controls. Better right-left for driving and up-down for moving biker's body.
And his head ... poor boy.. :(
7/10
Last edited at 2009/04/20 20:41:19 by Kilinich
I mean - you need hard carcass for transmission or motor torque twist suspension.
It should tilt dominoes than done! :lol: creative! 7/10
If press and hold up key it goes slightly out of sync.
Better way is to use single image and change textureMapping property.
Well, it's one of the best crash tests on phunbox but with the same problem as any other (don't take it bad):
1) Unrealistic weight
2) Very fragile, looks like rubber (because of low density and weight)
3) Didn't taken into consideration carcass and structure of real car.
4) Randomly (you choose square ;) ) cut into pieces without understanding how it should be broken on crash.
Plus lag a little so 7-8/10, not more :P Keep up!
Last edited at 2009/04/21 10:43:25 by Kilinich
Same here.
gg, try to make same trick with that eyes :y
Good for beginning. I want to see finished one. :tup:
It will looks waaaaaay better with softwheel. Use it. :y
Great sense of humour:lol:
Good idea, really, need some improvement, miniaturization and it will one of the
simplest (but not realistic) and good looking way to fly!
8/10! :tup: Keep going!
Last edited at 2009/04/21 14:43:33 by Kilinich
Haaa, I was wrong about realism! 10/10
Last edited at 2009/10/31 15:04:10 by Kilinich
I've made more usable implementation of this bouncing wing :cool:
Last edited at 2009/04/21 22:26:52 by Kilinich
Simple and clear! 7/10 :tup:
Maybe you'll try put softwheel on it?
HE shells?
Pure madness.:bonk:
You better turn controllerAcc "off" upon collision. :tup:
Better set limits for arm/cup movement. :)
to ant97man:
1) Start game (press space)
2) Click "on/c" with mouse
upd: I've update scene so you can enter digit without turning it on.
Last edited at 2009/04/23 12:49:14 by Kilinich
Fine! :tup:
I think leaf need more density and transmission some work too, but very good in general!
2Livirus: ummm... I don't get it;) get real "Citizen" calculator and compare, does it handle like this? What keys exactly you pressing and what you expect?
Oh, now I get it now. No it isn't a bug - it's by design. I can change it but that's exactly how my real calculator works.
Last edited at 2009/04/23 13:27:53 by Kilinich
2 murlock: Phun 5.28?
2 Messiah: Нет, обычно не все, просто у меня жена щас Хауза смотрит по вечерам... ;)
No, hands off! You can't hurt little rabbit! :lol:
Can't stand criticism? :/
If you vote "1" - try to prove you can make better one.
At least put a comment why you did that.
Offtopic:
If you vote "1" - try to prove you can make better one.
At least put a comment why you did that.
2 RA2lover: fixed :cool:
Mechanical guru _o_
previous | 1 … 6 7 8 9 10 … 85 | next