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3.4028237e38 ^ 2 AND 3 will be past the boundaries. (2^128^2=1.157920892e77).
(2^128^3=3.94020062e115)­.
And because for making me a bit sad about this comment, I will remove this game tommorow for 2 days.
And JEEZ, you will not need to write a WHOLE NOVEL on this game.
I thought "Xray" would comment. But it was you... "The Linkage"...
I will see your comment, but if it is ANOTHER NOVEL, then I will delete it PERMANENTLY.
And if it is VERY BAD "The Linkage", then it is MY OPINION. YOUR COMMENT IS YOUR OPINION AND I WILL NOT LEARN WHAT YOU SAID AT ALL!!!!!!
Why? Because if I did that, then I will hate you "The Linkage".
Ok.
Or just do this. (Start at 1e-36, then make it that looks like one. So that way, this makes number until 2^250-ish (Trevigintillions).

I have 8 digit, 10 digit and 12 digit calculators that include 7-segment numbers.

Or one day, we will make 64-bit floats for algodoo with extensive Thyme coding.

64-bit floats support a range from 5e-324 to 1.8e308.)

And even then, how am I going to make the "_val10" variable move properly? A floor function?
I have a system for decimal point number that is running all the time. Not in Algodoo yet. Like this: ("5"/"13")="0.38461538461538461538"

It is complicated, but it does the job.
And why it is overflowing? Because if I use 1200 upgrades, it will be too powerful and make a special number called "+Inf".
And _value integers can be useful, but sometimes you will need to make _val10, _val20 etc., Then I need to make a way that makes the numbers go to 0 in a thyme function.
And this. Could I "keep this(A)" or "remove it completely(B)"?
And I did not know The Linkage will appear here. I think when i commented, I type "code" in, and caused The Linkage to see my project.
color comment test
I am scared that iit may be removed.
Just be warned that this project is >4 MB large! It can take a while to download this project.
It just looks like it. It can go past 4096. Check the script of the letter.
Check the script and then look at the variable "TextFontSize". It should say "12288.0"
Me looking at my older comments just... just makes me embarassed! How stupid was I back then? Very I guess!
Atlease I was somewhat smarter here. I am embarassed at the second cookie clicker game I made. Stupid me! Stupid me!
Well, ok I guess.
I personally am not a guy who watches movies, but the trailer does look cool, thanks for sharing it! And also, how can I change my username since my original username is outdated for me now, I have a new username and identity now "Username: random player & qq". NOTE: "I am more of a programming wiz now. I still do math, but not as much as I did around 20 months ago." I have a project which I modify every so often when I come up with an idea for it. I don't feel like revealing the project name and it's identity right now.
Last edited at 2019/05/11 23:25:13 by GoAnimateCPUAlgodoo
Huh, well OK.:) I mainly only post comments at this point since if I make a scene and upload it, I feel like I would be criticized quite a bit for it even though I'm not too popular here in Algobox. NOTE: I hate posting very long comments that over 600 characters since I hate filling up room in the comments section.
Last edited at 2019/05/12 10:12:23 by GoAnimateCPUAlgodoo
OFFTOPIC! Personally, my new hobby is coin collecting, if you don't know what this means, I will tell them. What coin collecting means is someone that has old, commemorative or otherwise, error coins. I don't like posting massive comments so I will end it here. I will tell more if someone makes a comment here.
I don't wanna bother you saying "I can't.", so I said that in the last comment instead, but no thanks.
Thank you!:)
I am still alive atleast, I no longer upload as much because the projects I make are more unique and weirder than usual. Now I agree that I dislike/hate those camps and algicosathlon thingies but I used to do that type of stuff because really, I didn't know any better.
This scene was meant to be informative so expect not much interactivity in it.
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