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i did
i acted the same as on the previous version, but this version doesnt react on anything...
i mean, the learner does move (left turning, right turning), but it doesnt drive, it doesnt chaning any motor direction or speed...
i didn't check for that
but ill check it as soon as i get home (i'm at school now...)
Last edited at 2009/11/20 10:05:23 by Bronie12345
at least, it is in algodoo
i don't know about with phun...
do you have a forum account?
if so, whats the username of it?
can you make one? (because there you have PMs)
Personal Messages...
ill search for you...
then use a collision engine
those are powerfull, but you need to damp the blast somehow before it breaks the chasis
i like the cylinder idea :y
8/10
hey, this radial engine looks alot like my rotary BSE:P
but this one if more stable (not much more, but still)

@phunatic (i know, he/she is also the maker of the scene)
if you can't use BSE engines because of they are unstable, then make the weight of the car higher, and use some gears...
or use a collision engine (one based on the collisionOne concept, not one based on the rotary stuff around)... oh, and rotary collision engines have alot more power, but can make your car tilt...
10/10
best looking off-roading transformer i've ever seen!
thats actually a phun/algodoo bug...
bounce engines use the priciple that you can have unrealistic proportions in phun/algodoo
you must get used to the controles:P
oh, and these aren't actually bots...

my definition of bots:
a mechanism with scripting (or hard mechanism) that can be controlled and can be used on its own... no other external stuff needed...

but i like the idea, so 8/10
Last edited at 2009/11/29 20:13:46 by Bronie12345
it's also pretty realistic on fast computers, so don't worry about that:P
8/10
just not the best scene i've ever scene in this class...
nice one...
and i see you added some gears:D
am i allowed to make an example for you about how to make a BSE be able of handling alot of speed?
instructions are:
the BSE is angled so when it spawnes, it only gives more throttle when at speed...
the transmission works on +inf friction and changing collidesets...

suspension was just a simple make

my next car that i'll be making, will have a diffrential (with lock), and a collision engine (those don't blow like bounce engines, and don't leak like BSEs)
srry to say, but it would be nice, when you press enter, that the typed variable will be cleared...
besides that, i can't test it because of this...
may i give you a powerfull BSE to create cars with?
somehow, the wheels arent attached to anything...
so can you just attach the wheels to the body, and use a clutch incase of starting the engine to go? if so, would be awesome. :y
and identifying where the mouse is:P
it is very simple, but effective...
too bad it doesnt exactly does 7.5 degrees at every step
i know how this is, when you make a cut that floows an objects edge
why buy algodoo for this
it works fine here..
but a little higher from the ground is never bad for a first shock:P
positive electrical charges do not exist
only negative
i made a much simpler machine to do this
tip:
use two k-probes and it has only 2 moving objects
and again, the bristlebots are back :)
anyone ever noticed that i was the first with this kind of engine?

besides that: nice engine
you tried using larger balls, and changing the restitution, it helps alot..
you might want to take a look at my response
it is very simple, but still working

oh, and very small (just for fun,because huge mechanisms react slow, and if it is small, i can make a nanobot from it
no, look WAY back
serch through all my scenes

the first rotary i made was in a contest
i was the first one that made a rotary one
Last edited at 2009/12/28 16:37:41 by Bronie12345
when you place the right one a quarter earlier (from clockwise turning seen), then you dont have a boost every turn, but is the power more spreaded (so, one blow every half turn)... then you don't have 3-quarter of a turn nothing, and in the last quarter, the begin and the end will have a blow.
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