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Facts, man. Facts.

As for the snow part, I'm pretty sure the moon is covered in fine rocks. Theoretically a snowmobile should be able to drive on these.
Last edited at 2022/07/06 02:49:02 by Little
Eh, this is algodoo, the game where chains literally explode. Not to mention this guy's not wearing a spacesuit.
Why?

This is just a scene full of assets.

Try spending more than say 10 minutes on a scene.
Do you want me to reupload them? (I'm assuming you're talking about stuff like Little's PC)
Anyway, SoapOS is new and it's included with these. It contains a filesystem so you can more easily install and keep track of things.
mike :o
This PC is turing complete.

Theoretically people already have! - Any turing complete machine's program can be converted in one way or another to another turing complete machine's programming language.

Infact, any program made for a computer in history can be run on a turing machine.
Good.
Interesting.

I see this 2x2 uses the Ball Core mechanism.

I happen to have a 2x2 speed cube and it uses what appears to be a 3x3 mechanism with the edge and center pieces hidden beneath the corners, but I also have a regular 2x2 that seems to use this mechanism.
Very well done!

I forgot that it said "Press R to toggle".
Last edited at 2022/07/10 04:38:42 by Little
I warned you.

That's it! Now I'm subscribing to your Algobox! That's what you get for making cool scenes!
How on earth-

Dude, I've been trying to make a 1x1 in Algodoo for 7 years now, before I even registered on the Algobox.

How did you manage to do this in 4 hours?
This is just a box with text glued on top of it.

Why?!
Keep up the good work!:tup:
I can definitely tell you put effort into this. Well done, and keep it up with the scripted scenes!

One thing though. It is easier to create a text-based OS in Algodoo due to not having to use scene.AddBox all the time.
Why is it so laggy and why is the literal ground filling half the chamber?
Reticulating Splines!
No instructions...
It's cool, it's nice to see a thyme scene.

But there are multiple issues with it.

For one, it's VERY difficult to use. Not because of poor design, but because everything is so heavy! Why?!:/

Also, to fix the disappearing ground problem, set the killer object in the fuel chamber to only collide with water.

Anyway, it's a cool scene but it definitely needs to lose weight. Literally.
UPDATE: The problem isn't completely the weight.
For some reason, the drag tool's strength is set to 10k in the scene. Please turn it up!

The reader it self weighed in at 600KG on my precision scale, but that's acceptable.
I love it! The villager has the best car.
Last edited at 2022/07/19 00:54:02 by Little
Thank you for fixing the problems.
I now rated the scene a ten.

Also, you said this:
@Little - You said there was an disappering ground problem, but don't you get it? (I may outsmart you) There's are warning in the description (Will disapper if I update), and I will weaken the gear and the ink containers on my PC.

I was talking about the warning itself.
Interesting. Reminds me of the kind of scenes I made privately when I was new to Algobox.
Love what you did with the offroad track!
:tup:
Actually, yeah. This is really fun to play around with.

If I make race cars in the future, can I use this modified map?
Last edited at 2022/07/20 02:20:49 by Little
I don't mind as long as you give credit, and it seems you have given me credit in your scene.
Nice!
What is going on here?!

I-

This is really cool, but what exactly is happening?!
Last edited at 2022/07/21 00:50:20 by Little
This marble race isn't randomized, it constantly jams up, and it's filled with numberblocks.

Not to mention, the marbles have the texture of squishy stress toys - yet they are solid circles (except for the saturn one that keeps causing problems).

Next time, try to spend some time polishing your scene. Even just 5 minutes can make a huge difference.
I'm not a marble race person, but this is pretty cool.
It's refreshing to see a marble race use Thyme.
This is quite laggy but also quite a show.
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