i got it flying (it already wants to fly, but it is too heavy, and too low rpm)
just increased sim.frequency to 600, and putted two of the big engines to eachother, then a steering device (1 box and 2 hinges) and voila, i had a weird helicopter
too bad the engines get stuck sometimes... helicopter crash
anyway, nice engine
it has decent rpm, and also enough power to move large things
i like the storyline in it (although it isn't much)
it is fun, but maybe you could make the fly react a little better (it is a little weird-reacting now)
euhmm, maybe you download it and fix it, because some cripts are probably lossed (it doesnt react on pressing abc, and you only see the toggling of 123...)
do you think one of you guys could make something like this?
oh, and it is also funny, to first toggel some times with enter, and then leave it turned on. the delay transistors will keep oscilating, and the screen will turn crazy
maybe you can make the power be throttle devided by gear...
then it would have less torque in a higher gear, wich is even more realistic than the car is now.
srry to say, but these update slow...
i know, they update on laser freq, but when you make a circuit, those lasers will slow it down more than objects (your GPU incase of CPU)...
tip: don't work on the design of how they look, these objects will lag your circuit.