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You can put as many starting machines as you want.
Please start the marble tournament with the same races
Thanks for all the views and comments! If you liked this you might like my project based on 90's UK game show supermarket sweep (also on algobox)
I'm sorry if anyone has experienced difficulties with the Evil Eye's laser not killing you. I've fixed the scripts (it was just me forgetting to put a material name on the marble!) so everything should be working as intended.
I'm back! If you enjoyed this, you might want to take a look at Marble Taxi Rush, my spin on SEGA arcade game Crazy Taxi.
It just seems unreal... 7th most popular on Algobox...

Anyway, I'm back with a new scene for the new year, Marble Taxi Rush, my version of SEGA arcade game Crazy Taxi.
this is NOT object madness!
chuck 1st
red 2nd
terence 3rd
terence 1st
red 2nd
chuck 3rd
bomb and minion pig DNF
red 1st
chuck 2nd
terence 3rd
minion pig 4th
bomb DNF
loser?
Easy! Just change the axle's speed!
loads blank all the time
I’ve just realised this scene has a bunch of bugs (glitchy clones with MSEs, trident throw has no collision) but sadly because Algodoo thinks this scene is the same as the Marble Siege pack I can’t republish with bug fixes, sorry…
Great job on making this leg, it's an incredible and unique concept!
This is really impressive, it's so well made! It's worth pointing out that the knife, pistol and running bomb actually deal two dmg, but other than that, this is an absolutely amazing remake, well done!
I've mostly just been working on some unrelated non-algodoo projects, and kinda ran out of good siege ideas.
@Xray OK, I understand. I simply wanted to attempt to try and at least fix the problem for myself, and I'm starting to see flaws the mechanism i've used (not least how much lag it had potential to cause).
Thanks! (also this isn't actually a video yet lol. i think i phrased it wrong, what i meant was that i was gonna compile multiple sieges that i'm going to make in one video)
Also, because I'll probably making a LOT more sieges now MS2R's out, I'm gonna try out something new: requested enemies! Due to a severe lack of ideas from me (I mean the last two scenes I posted were just remade enemies from OG sieges) if you want, you can request an enemy idea and I'll try to make it! I might not ending up doing requests, but I'll probably at least try.
EDIT: Hypnosis has now been fixed and is usable.

whoops, just realised there was a major oversight in hypnosis code (hypnosis damage also applies the mse which was absolutely not entented behaviour :bonk: ), I recommend not using the Hypnosis MSE until I fix it (hopefully soon).
Last edited at 2023/08/18 10:59:26 by Richam02
Also, I'll be inactive on Algobox for a while now, but that's because I'm going to work on compiling all of my post-Maroon sieges into a YouTube video, similar to an official Marble Siege! (as a result expect a few changes and nerfs (especially with this very siege) from previous bosses, or at the very least a default HP raise). Expect an update to the Siege engine soon too, where I'll add the ability to teleport marbles out-of-scene after fight so they can be added as a phunlet across sieges. I'm also going to be making a new final boss, which I won't publish to Algobox until the video goes live for the element of surprise...
I can probably add that but I just want some quick clarification on when the MSE expires. Does it mean that marble takes damage every 5 secs until death or a Cure power-up, marble takes damage every 5 secs for a set number of times (similar to the official poison) or should it just, for instance, take 1 damage every second for 5 secs?
OK, I have added it to my Marble Siege pack.

(it's not in this siege because Fix is already OP as he is, and also I've already done recordings for his fight)
Last edited at 2023/09/15 17:38:51 by Richam02
NOTE: The full Marble Siege containing this fight is now released/is releasing! https://youtu.be/iLmtYvV1_0I
NOTE: The full Marble Siege featuring this fight is now released/releasing! https://youtu.be/iLmtYvV1_0I
I'll probably upload OG Sorcianta and Survival tomorrow.
very cool :tup:
Solve the following puzzle and once you are done, take a screenshot of it and submit it in your team chat. Once you have done this, you have solved this thread of the challenge: https://www.jigsawplanet.com/?rc=play&pid=22b536e3fa08

[This comment is part of the BBC 10 ARG]