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lets see:
*bang* *smash* *crash*
*whack*
a vehicle driving on a vehicle driving on a vehicle driving on a vehicle?
Is it too late??
I blew it up by accident, failed to flush
:lol:
: + S =:s : + lol + : =:lol: : + t+ (up/down) + : =:tup: /:tdown:
I'm done
here it is
do the second thing FRA32 said, it worked for me when I made a terrible mistake, I got a box and put this in it's update box and saved it:(e)=>{quit} and I sould of put it in post step
twice (just did it)
Orange
You can do this if in some places you can't jump:

(e)=>{Jump ? {} : {Jump Script}}
and for the movement script you can do
onCollide = (e)=>{CanJump = 1}
PostStep = (e)=>{KeyIsDown "up" ? {CanJump == 1 ? {vel = [(Whatever velocity up is)];CanJump = 0} :{}} : {}}
@Golden Freddy

in PostStep
olive
olive
example of an onKey = (e)=>{keyIsDown("up") ? {colorHSVA = [0, 1, 1, 1]} : {keyIsDown("down") ? {colorHSVA = [180, 1, 1, 1]} : {colorHSVA = [0, 0, 1, 1]}}}
1!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Turkish Van
here is my sister's
I did something wrong, sorry, put it in onKey and replace {keyIsDown "up"} to {keyIsDown("up")}
simple but like the idea
I have a touch screen computer so I use it hat way
How come MarioBro1337, kyles51, and mat8 say hexagon even though they're octogon and p.s. the square bellow rainyday1234 is misspelled
Olive
I guess you can say it is a-MAZE-ing
:lol:
found it
Is that my [/url=http://www.algodoo.com/algobox/details.php?id=103500]marble spawner[/url] or someone else's?
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