I don't bother about details for now, I'm just trying to make the coding work. And 20 m/s is a good approximate of a little plane taking off speed (though this is total coincidence because I don't even care up to now ).
I don't understand your small ball thing?
Costum variable? If your talking about scene.my... Yes of course, its scripted.
Very cool! But I'm losing something: where is the rest of the programming? I only see a part in oncollide. : For example, you are using scene.my.digitx to tell if a led is on or off, but, where the hell do scene.my.digit get set ???
The torque of an engine at a particular RPM can be measured by two ways:
-Induce friction on the shaft to maintain stable RPM, measure the torque applied on the brake system at this particular time (spring dynamometer giving a force multiplied by the distance between axis and the measurement point: you have your torque) , repeat this at each station (let say at each 250 rpm).
-Or the acceleration method (The method I use): accelerate a massive cylinder. The Torque is directly proportional to acceleration. (Force=mass*Acc) This formula can't be applied directly on rotating object because the mass become a gyration momentum (ex: For the same mass, acceleration can be less if the mass is far from the axis). So you have to use a fomula like this (Torque= Acc*J*M) I haven't use any particular formula to give me a special torque measure like N*M or LB/Pi because I get confuse with the 2 Dimensions world of algodoo, and J*M is constant.
There is a couple of extra variables like:
-anvel2 to store old angvel and then calculate angacc1.
-angacc1
-angacc2 and 3 store old acc to make an average to give a more stable graphic (The engine produce a really unstable output)
Yeah, It takes couples of minutes to be good with the control because of the point of view. But always look at the cross-lines to know where you are, it then comes very easy.
To Sugared_cube: do you have the latest version?
To Phunbox 1 : make sure you have pressed x y and z key after jogging to the center of the workpiece to zero all axis before starting the program.
Cool, easy, and nice method for the drill representation! I have to say this is not a CNC router but more a milling router. CNC : computer numerical controlled. This mean a computer control movements from g-code.