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I have in the fully detroyable construction site. The light posts can be destroyed, aswell as barriers, pallets of bricks and cars.
They are?
I can't really tell how it behaves, because my laptop is extremely slow.
So?
Enter this into the "oncollide" section -

(e)=>{scene.addwater({vecs = [e.pos]})}

Then when you hit the object (preferable a circle) water should come from it.