Good idea! I'll play around with it later and see how steep of a hill I can get it to climb. Lol and I called it a tank because it just looked too much like a tank to call it a "tracked vehicle" imo. You're right though it isn't a tank so I'll change that xD.
Oh and sorry the track is so short but I basically threw that together right before I uploaded it. I'll either make the track longer on this or I'll just wait until I finish the newer version to do it.
And when I'm finished with the new one I'll try and make it nicer looking.
Nice! Can I use yours in my next scene after I fix my computer? For the past week Phun has been crashing every 5 minutes and I haven't been able to make anything. Does anyone know how to fix this?
Nope, it just crashes randomly. Sometimes I'm not even at the computer when it crashes. I about to re-install it a second time. If this doesn't work I'll ask for help in the forums.
Well anyway thanks for the comment! I'll try both a spring engine and a collision to see which works best.
It was fine...up until the straight down part...the bounciness is WAYY too high it started to get stupid after like 2 minutes of the ball going up and down in the same spot...sorry but this should've been fixed before you posted so 4/10
Thanks a lot guys! I've been changing everything I think's possible with it but it's only able to power itself while fixated ..So unfortunatly I can't do anything with it at the moment
Wooo that's perfect! If you want you can start a collab and when I get the chance I'd contribute! I might not be able to upload that often though (Schools about to start for me)
I agree that crytek shouldn't be harrassing krogan to give credit...I can see if he'd want credit for something completely original but come on, it's a saw trap and just because crytek started making it on Algodoo first doesn't mean he owns the idea. Especially when someone else makes all the parts himself and doesn't take anything.
Seriously would you give credit to a person for making a linkage that they found and copied off another website EVERY time you build one and put it in a scene?...
If you turn this into a full game you really need to change the look of Blu (it really does look like a penis). Also maybe make it slightly easier to balance because I had a lot of trouble getting up the first little hill.
And make sure you add instructions either in scene or in the description so people understand how to play e.g. "Try to maneuver through the game by keeping Blu balanced".
With how detailed and nice you made the example look, you should be able to make a really good game
Oh dam HP stands for harry potter? Fk the titles make sense now I thought he was some pain-in-the-butt just spamming away ...
I didn't know that this was someone's genuine work, everything was the same picture and description and one after another that I had mistaken it all as mindless spamming...
I try to encourage people into improving but this was just a fk up on my part. I know that nobody's first scenes are that good and I never expect to be. I was just in a totally different mindset thinking this guy was a spammer...
Hey I think you need to have something set the sim frequency higher so when people download the scene it changes it! At the default frequency it just explodes. Just be sure to make a button in the scene that allows the user to change it back to default.
With my frequency changed it fired but, like you said, it was pretty unreliable.
It's still really cool so I'll give it an 8/10.
Even if something in the scripts is screwed up, it still runs 20-30 rad/s on my computer! It's also really smooth so I don't know if you've fixed it yet? The only problem that I can see is that the bottom right spawner is turned the wrong way.
Really nice and I love all your engines (especially the one with the rpm limiter)! 10/10
Thanks! Originally I had the spokes run along a round track in the center to stop them from flying out when it spun fast...but that made it all bumpy and it worked terrible so I ended up taking the easy way out.