I need ideas for my next Dual scene
so I need your help to think of a place from Star Wars that would be PHUN to play on, and give me a discription of what you think should be in it
Short Examples:
Yavin 4: Crumbling temples
Endor: Lots of heavy trees to push over
Tantive IV: Lasers and hallways
You can add on ideas for these or make up your own, it's up to you
Last edited at 2009/04/05 18:50:03 by Master_Mechanic
wizard 2009/04/04 14:09:04
i say we need the death star. round there, your mission is to fire the death star, or stop it. ( jedi or sith) you should be able to win by two ways
A: using the security grid, blow up or charge up the cannon to explode. after your done, use the escape pod
B: kill the enemy!
and for solo ish, just pull the lever to destruction or blasting, then get over to the security machines and do the objective your side wants.
Great idea!
Should I have a switch that sets a timer and when you use the "force"
on it? And when time runs out the laser starts to charge so the sith has to flip the switch and defend the laser for long enough to win. And the way the Jedi wins is to get to the laser generator room and jam the generator then when it fires it will explode he needs to get into an
escape pod before it does. What do you think? or
Last edited at 2009/04/04 22:56:47 by Master_Mechanic
Or think about the tip:
Setting off the security system isn't always bad,
or delete the box above the right side of the building and/or the 2nd door
And it's a lot more fun doing 2 player
because this is a Dual that can be done with 1 player
(I made it so you can play it even if you don't have someone else to do it with)
Last edited at 2009/04/05 18:43:25 by Master_Mechanic
This can also be used as a Gravity Deactivating Device (GDD) that can be trigered in game. Just set the speed of the hinge to 1000 and turn the motor on or set the forword key to toggle.
I will make this version soon with a button that trigers it in game.
Last edited at 2009/04/11 18:23:54 by Master_Mechanic
Does The Critic have the latest version of PHUN?
Because some earlier versions of PHUN have killer objects, but not Immortal objects, so the floor can't be Immortal. So The Critic you may want to check if you have the latest version of PHUN.