This is pretty cool, but for some reason gears 2 & 3 do not seem to speed it up. Maybe it's geared to high and not enough friction on the gears? Or it's also possible I'm doing something wrong
Thanks, it also doesn't have a pressure release valve, because as you can see when the valve is closed and the pump is on, it just keeps pumping and building pressure. I'm pretty sure in real life this would cause the engine, or whatever powering the pump, to stall.
normally the pump would run in reverse of what mine is running, and oil would go around the outside of the gears, then the gears would mesh well in the center to not allow fluid to come back through, correct? In that case I'm not sure if that would work in algodoo, because I don't think the gears would mesh properly, and it would start pumping in reverse, similar to how mine pumps.
thanks, at one point I actually increased the attraction of the two blue circles to around 50,000 nm^2/kg^2 and it put out an incredible amount of power but it became unstable when it wasn't under load, because it would reach >2,000rpm. So I found that 10,000 is around it's limit.
Thanks, I was trying to think of a way to make it so you select the place with the left/right arrow keys, but couldn't think of any way. This way works fine, just not as intuitive as I'd like.
http://www.algodoo.com/algobox/details.php?id=66555
EDIT: I uploaded a better and more reliable version of my earlier quick connect system http://www.algodoo.com/algobox/details.php?id=66556
It has the same controls
Thanks, ya I googled it and it looks like it is a scotch yoke. Unfortunately some parts require a high density so it weighs a ridiculous amount, but maybe I'll make a better version of it soon
The plane is a killer, and I did originally have a killer directly in back, but I didn't really notice much of a performance difference. I'll probably add that and update the scene.
Thanks, ya I think when it's running there can be around 800-1000 particles in the engine, and if you delete the frequency changer it can improve framerate a little bit.
Thanks, I originally built the linkage as just a model of Cebyshev's drawing linkage, but then realized that it would work great for a walking machine/device.
So you used Gent's spring engine, and now you're using my gear drive thing? Not that I really care that much, but you should give credit to people if you use their stuff.
Good job, the smoke effect looks pretty cool. I think the locking mechanism needs to be a higher density though, because sometimes the bucket just pops off. I messed around with it and 20kg/m^2 for the four rectangles that hold the bucket on worked pretty well.
I looked back at the rules and I'm not sure if negative attraction qualifies as "any other stuff" haha.
"Rules: No thyme, or any lasers (cutters), or any other stuff."