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Hyperrealistic texture test

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Author: pnvv

Group: Default

Filesize: 0.85 MB

Date added: 2015-04-30

Rating: 6.5

Downloads: 2437

Views: 514

Comments: 10

Ratings: 4

Times favored: 1

Made with: Algodoo v2.1.0

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I have a feeling an admin will delete this soon, as it does... nothing! It was just a test of how well I could get textures to work. If it gets deleted, I will understand.
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It may not do anything, but dayum sun, it looks on fleek! Nice one!:D:tup:
If admins deleted useless scenes, then Algobox would be half of what it is now!
No one will delete it. In other places such as TPT (Powder Toy) art is not allowed at all, but this surely was not a 10 minute work! It looks awesome indeed
Kilinich's textures are very handy. If you need the white-transp texture someday, and notice that it's bugged and has weird transparent lines, tell me and I can send ya the 512x256 version. Kilinich made it 1x64 to make it light, so that scenes were lighter, but it's bugged since 1.9.9 or before
I noticed that almost all of the transp textures are bugged in one place or another. I usually don't use the entire thing, so if there's a buggy part I just cut it off.

Yeah, this would be my total dream bike. It uses 36in unicycle wheels for god's sake!
Last edited at 2015/05/01 00:55:05 by pnvv
Sexy lookin bike bro! Good job:)
Looks great. :tup:
Just let someone (if not yourself) make it work. Shouldnt be to hard would it?
You can if you want to. :tup:
looks great! i personally do not like to use algodoo's build in polygon blur, because it has some major limits, especially qualitywise. i just do my gradients in photoshop.:)
I've done some gradients in photoshop, but only very rarely, when Kilinich's GT-Pack does not suffice.
Can you help me to do that system of current ? I got problems with that, thanks
@pnvv if you've seen some of my uploads you know i cant. :P