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Water Spawning Rocket

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screenshot of the scene

Author: Antwanator

Group: Default

Filesize: 24 kB

Date added: 2015-11-18

Rating: 5

Downloads: 1364

Views: 403

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Launches automatically. The red box is scripted to spawn water on collision... It's restitution is set all the way up so it continuously bounces in the tight space, endlessly producing water and causing thrust... The water is set to "vaporize" in 0.25 seconds.

Scripts used:

Water Spawning: Type in "OnCollide"- scene.addWater({vecs = [e.pos, e.pos, e.pos]})


Water Vaporize Time: Type in text box at the top of script menu- SPH.vaporizeTime = 0.25
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great concept!! =) Now try to make it controlablle.
controllable
How did you do the stabilizer?