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Torsion

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Author: s_noonan

Group: Technical

Filesize: 16.4 kB

Date added: 2016-01-23

Rating: 5.4

Downloads: 346

Views: 273

Comments: 6

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Torsion
Last edited at 2016/07/02 20:15:02 by s_noonan
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oooh, you won't believe me how much I like this xD

Now all you need to do is add the displays for stress and similar again, like you did in your other scenes:lol:
s_noonan - I'm so glad that you figured out that problem with the "for" function in beltedRose's scene messing up the Algodoo config file. I was going nuts trying to figure out why my "Jacks or Better Poker" scene was no long calculating multiple cards (e.g., two pair, three of a kind, and four of a kind) correctly. I narrowed the problem down to a chunk of code that uses the built-in "for" function but I thought there was something in my code that changed rather than something in Algodoo. Thanks so much for finding that because I would have spent a lot of wasted time trying to figure it out! :tup:
Last edited at 2016/01/23 23:51:41 by Xray
good!
Thanks guys.
@Xray I know right:huh:

I also faced the problem that my drone scenes with DugRel's dronse sometimes work, and sometimes they just shut down, without any change to them :s

We really need some way of preventing that, because I always need to use custom vars and poststep to make the for functions(like in my mandelbrot scene) so I don't encounter the problem.
Using Kilinich's scene.my.xFor function eliminates the dependency on the Algodoo "for" function and also gets past the 64 count limit.