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H-Bot with GPU

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 107.8 kB

Date added: 2016-03-11

Rating: 5

Downloads: 427

Views: 230

Comments: 5

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

H-Bot with Goat Processing Unit (GPU). H-Bot will trace out any polygon that collides with the purple box (GPU) and fits within the H-Bot range of operation.
Last edited at 2016/07/02 20:13:37 by s_noonan
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It's quite slow (It took about 1.735 LTU to complete the goat image), but it is still rather interesting. I gave it a 9 instead of a 10 because of its slow drawing rate, but it gets good grades in most other categories. :tup:


"LTU" = Lifetimes of the Universe.
Last edited at 2016/03/11 16:17:03 by Xray
10 minutes (!) for drawing a goat...
But HOW did you do the chain links so precisely shaped??? O.O
10 minutes, or 600 seconds, or 36000 frames to draw that goat? You've goat to be kidding me.

Nice work anyways, I have no idea how this works. Or I am just to lazy again to analyze the code:lol:
Thanks guys. Yes, that's a long time to draw a goat. This scene is definitely not for people with ADD. It works out to be about two move to targets per second. I might try to make it move faster by trying an open loop solution. The sprockets and chain were made using the Sprocket and Chain Generator.