Browse Search Popular Register Upload Rules User list Login:
Search:
Circle Spawn Engine v4

Image:
screenshot of the scene

Author: Bozar

Group: Default

Filesize: 31.7 kB

Date added: 2009-03-28

Rating: 5

Downloads: 550

Views: 1021

Comments: 5

Ratings: 1

Times favored: 0

Made with: Phun

Tags:

Scene tag

Added a "valved" cylinder head, moved the timing flippers for neatness.
Less stable, but I think its a neater approach, still working on it.

Use left and right keys to control the ignition.
Last edited at 2009/03/28 13:57:43 by Bozar
Please log in to rate this scene
edit
Similar scenes
Title: Circle Spawn Engine v3
Rating: 5.25
Filesize: 26.33 kB
Downloads: 857
Comments: 1
Ratings: 2
Date added: 2009/03/28 10:47:05
Made with: Phun
Rating: rated 5.3
download
Title: Psuedo-Expansion Spawn Engine
Rating: 5
Filesize: 53.15 kB
Downloads: 761
Comments: 0
Ratings: 1
Date added: 2016/10/15 05:10:08
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: V2 circle-spawn-engine with ignition!
Rating: 5.7778
Filesize: 46.19 kB
Downloads: 1153
Comments: 5
Ratings: 3
Date added: 2009/08/20 09:12:39
Made with: Phun
Rating: rated 5.8
download
Title: Spawn Engine; Readable Explosions
Rating: 5.625
Filesize: 59.92 kB
Downloads: 1037
Comments: 0
Ratings: 2
Date added: 2011/12/03 21:08:56
Made with: Algodoo before v1.8.5
Rating: rated 5.6
download
Title: Circle spawning machine
Rating: 6.3334
Filesize: 23.43 kB
Downloads: 837
Comments: 4
Ratings: 6
Date added: 2010/04/27 15:36:00
Made with: Algodoo before v1.8.5
Rating: rated 6.3
download
Title: V10 Spawn Engine Version 1
Rating: 5.5
Filesize: 59.48 kB
Downloads: 1473
Comments: 2
Ratings: 2
Date added: 2015/01/17 16:43:48
Made with: Algodoo v2.1.0
Rating: rated 5.5
download
The pistons seem to get stuck on the cylinder somehow, i tested it with very low motor strenght and medium RPM, it seems to collide to the walls of the cylinder and stop.
Yep, thanks just noticed that. I really dont know why that happens. hmmm
I think sometimes it gets a really big impact on the top or bottom of the piston and it tweaks it causing it to get stuck on the casing. I need a softer and more continuos explosion, but i dont know if that can be done. Maybe mounting the piston rod in a different place will help
u can't actually put it in a car because of the scripting
true not yet, i will have to make it so the spawn points are relative to the motor. Bit of a pain to do at the moment with rotating squares, hopefully soon emil will make it so you can simply grab an object position in thyme.