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SCP - 018

Image:
screenshot of the scene

Author: ThatRandomNerd

Group: Default

Filesize: 0.52 MB

Date added: 2018-05-09

Rating: 5

Downloads: 625

Views: 182

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

Description: SCP-018 has the appearance of a Super Ball made by the Wham-O company in 1969. It is six (6) centimeters in diameter and coloured red. Found when the ██████████ company was hired to clean out a warehouse that had Wham-O merchandise in it, SCP-018 was noted to be able to bounce with extreme height. At first thought to be a pleasant child's toy, SCP-018 was able to bounce with over two hundred percent (200%) efficiency (that is, if dropped one (1) meter, it would bounce two (2), then four (4), then eight (8), then sixteen (16)). The ball soon became a dangerous projectile, reaching speeds estimated at over 100 km/h and damaging property and injuring five (5) in the city of █████████████. It came to a rest after several days in the nearby lake of ████████, and was retrieved by SCP personnel. Due to the speed of the object, and the total surprise by its victims, no cover-up story was required or initiated.

Basiclly i just wanted to recreate one of the SCP's on the SCP wiki

feel free to like, or dislike, its your opinion. But please don't misinterpret this as a static scene, the red ball in the center IS SCP - 018

just press one and its smaller chamber will disolve and it will begin displaying its strange properties (just after a short delay after the water clears (and if it still won't work try dropping it from just a few inches in the air, trust me it BOUNCES))

WARNING: NOT TO SCALE
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OH and Xray i got your message to stop stop bagging on the kindergardeners

But if you saw in my earlier comments i had an amazing idea for a system to keep our scenes in the spotlight
oh and if anyone knows how to keep the ball from glitching out of the chamber, hit me up and i will use the information to reupload a newer improved version.
Pretty simple scene, but yeah, when I read that [REDACTED] file it definitely reminded me of Algodoo restitution shenanigans. Also the ███ in your scene appears to be 27 cm in diameter rather than the 6 cm stated in the document. The scene could also use some more details, features and cleaning up, maybe a few guards to really give it that ███ ██████████ vibe. Maybe the ball could [DATA EXPUNGED] the guards when it touches them, hehe.
As for the ball glitching out of the chamber, that will inevitably happen at some point. The ball will increase its speed exponentially until the physics simulation frequency can no longer keep up. All you could do is possibly use a bit of Thyme scripting to limit the ball's speed, but that wouldn't really be faithful, considering the danger of the ball stems from its potential to reach insane speeds.

Oh, and also...

Get ready for the amnestics, Dr. ██████.
Thank you for taking the time out of your day to click on my scene and play with it, i'm sort of just starting making scenes so this really makes me happy.

(i say sort of because i think i actually started playing back in 2009 when this was called PHUN)

As for the ball size and adding some guards, i'll try to fix that in a 2.0 version and maybe i'll do another one of these if this first one tickled your fancy.

And again thank you because a lot of people leave comments on first time creators that are really mean and disheartening, so to see you left a nice message really cheers me up.