ZOOM OUT
_agility (change freely)
 0 --> striaght flying rocket
 1 --> homing rocket
 2 --> agile homing rocket
 3 --> very agile homing rocket
+4 --> non-realistic
(change only if you are advanced user)
_explosion --> only visual effects (erase if lagging too much or lower particle number, default 20)
_rocket --> propulsion (took me some time to set correctly, but rocket now fly straight)
_shockwave --> physical explosion (negative attraction)
Press UP to release rocket and destroy yellow truck,
but BEWARE they are using special high-power concentrated laser to destroy incoming missiles.
Avoid this Anti-missile shield at all cost!
Notes:
Copy-able, just copy and paste, you can control whole swarm of rockets at same time

Player controlled rocket missile, no silo this time, but infinite flight time
Special Anti-missile laser
Experimenting wit this new type of scripting, divided into sections, no need to use notePad anymore
 
Comment please, is rocket proportional to it´s explosion? How controlable it is? Etc.
This scene will be used in future scenes (for ex. Click army) so ANY comment will help greatly with developing, so
==> PLEASE COMMENT <==