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[MECHANICS] Bend - A Difficulty Chart Obby Part II

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screenshot of the scene

Author: 42flowermaster

Group: Default

Filesize: 1.21 MB

Date added: 2022-01-10

Rating: 5.6

Downloads: 5216

Views: 545

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

----- INTRODUCTION -----
Welcome to BEND, probably the first difficulty chart obby in Algodoo (though this scene is part II)! You are a little object that looks like a squircle rambling around, attempting to succeed in the challenge. Good luck!

----- THINGS -----
When you are green, you can jump. When you are red, you cannot jump. Arrow keys to move. If you are stuck then press R to reset the character. When the character resets, it goes to full HP and goes to the last activated checkpoint.

WIP. Ice - A brick that slips. Will probably melt too, you cannot hide from it ;)
1. Spinner - A spinner that spins.
2. Wobble Brick - A brick that is dangerous to stand on.
3. Damage Brick - Brick that takes damage. The more darker the more damage it takes away.
4. Instant Brick - Brick that resets the character.
5. No Jump Brick - A brick that does not allow you to jump.
6. Beat Blocks - A block that follows a beat.
7. Jump Pad - A pad that makes you to jump.
8. Z Block - Press Z to turn on and off these types of bricks.
9. Push Block - Stand or push, your way... just remember to tap the laser or button if the push block is stuck!

----- BROAD INFO -----
Watch out, may be a spoiler. Ascend up the difficulties! Remember, the longer you stay the harder it gets!
Make sure to Comment, Rate, and Subscribe :)
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Question - How did you handle those beat blocks?
Why does it start at hard?
Because it is part II. If you want, go check out part I here, it starts at Effortless.

[link=https://www.algodoo.com/algobox/details.php?id=247487]Part I[/link]
wiit, its [url]