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[TEH DUNES] A Hard Chart Obby Part 4

Image:
screenshot of the scene

Author: 42flowermaster

Group: Default

Filesize: 1.22 MB

Date added: 2022-01-21

Rating: 5

Downloads: 3845

Views: 460

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Scene tag

----- INTRODUCTION -----
Welcome to BEND, NOT the first difficulty chart obby in Algodoo >:( You are a little object that looks like a squircle rambling around, attempting to succeed in the challenge. Good luck! {UNTESTED}

----- THINGS -----
When you are green, you can jump. When you are red, you cannot jump. Arrow keys to move. If you are stuck then press R to reset the character. When the character resets, it goes to full HP and goes to the last activated checkpoint.

WIP. Floppa - Not gonna tell, but that could exist ;)
1. Spinner - A spinner that spins.
2. Wobble Brick - A brick that is dangerous to stand on.
3. Damage Brick - Brick that takes damage. The more darker the more damage it takes away.
4. Instant Brick - Brick that resets the character.
5. No Jump Brick - A brick that does not allow you to jump.
6. Beat Blocks - A block that follows a beat.
7. Jump Pad - A pad that makes you to jump.
8. Z Block - Press Z to turn on and off these types of bricks.
9. Push Block - Stand or push, your way... just remember to tap the laser or button if the push block is stuck!
10. Zap Blocks - They are confusing, but they are normal blocks! The darker variant is the no-jump one.
11. Keys - Too many mechanics...

----- BROAD INFO -----
Watch out, may be a spoiler. Ascend up the difficulties! Remember, the longer you stay the harder it gets!
Make sure to Comment, Rate, and Subscribe :)

----- ACHIEVMENTS -----
This far is impressive, but for most algodoo-ers... well... HOW DID YOU EVEN GET HERE?! Now face your punishment - in the dunes? Yes! :)
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how did you make the movement of the player
Scripting! Right click on object > script menu > and yes, most other bricks have scripting as well, but it lags the scene :(
i cant do scripting because i dont have a console log
oh i can :|