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The future of SSE

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Author: KVI18

Group: Default

Filesize: 2.34 MB

Date added: 2022-11-04

Rating: 5

Downloads: 3273

Views: 584

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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I have some explaining to do:
It will be a crude, but hard-worked on scene/game, and my plan for the future is to make it a mining game, sort of like how you would mine in galacticraft.
It has some ores from Azure Mines, Minecraft, And some of my own elements. I will still add industry, however, and i might take a break until December 20th.
In that time period I will learn the basics of thyme, work and test SSE, and publish some small scenes along the way, which are going to be mostly either ONE universes, or script-related scenes. And in my opinion, SSE is one of the most playable sandbox games on Algodoo, i'm not trying to boast by the way, and I WILL make this a sandbox game like Minecraft and Terraria, and I think Algodoo is one of the best apps/games to test game creation, and scripting. And I also believe that you SHOULD make a game like this, and i'm not trying to make duplicates of this game, i'm encouraging YOU to start your own sandbox exploration game! I mean, you don't HAVE to but you can if you have time, effort and... well I dont know! See you in December!
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Since you know how to use basic Thyme scripting, this type of possible scripting about resources and other stuff harder. Keep experimenting with growing difficulties on scripting until you found the perfect scripts. Good luck!
I'm trying to, and I just released Thyme Class! Usually 1-2 of those per week! Thanks though!
Aso, expect updates on the game development every 2 weeks.