Browse Search Popular Register Upload Rules User list Login:
Search:
Algoquadragintathlon Day 3: Don't Rock The Boat

Image:
screenshot of the scene

Author: iabanstuff

Group: Marble & Athlons & BFDI & Camps

Filesize: 88.61 kB

Date added: 2024-07-07

Rating: 5

Downloads: 1853

Views: 267

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

This is the second prototype challenge I made for Algoquadragintathlon Day 3, hopefully this one works out!
It did, gl changing the contestants colors on this one lol. have fun tho!
Also, IF YOU WANT TO UPLOAD THIS CHALLENGE ONTO YOUR YOUTUBE CHANNEL, PLEASE CREDIT ME
Last edited at 2024/07/07 21:58:13 by iabanstuff
Please log in to rate this scene
edit
Similar scenes
Title: Algoquadragintathlon Day 15: Cannabalitic Caterpillar
Rating: 5
Filesize: 306.19 kB
Downloads: 392
Comments: 0
Ratings: 1
Date added: 2025/12/19 20:48:49
Made with: Algodoo v2.2.4
Rating: rated 5
download
Title: Naval Mine
Rating: 5
Filesize: 87.28 kB
Downloads: 1255
Comments: 1
Ratings: 1
Date added: 2014/02/04 01:04:15
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Algoquadragintathlon Day 11 Event 12: Survive the Conveyor Belt
Rating: 5
Filesize: 177.9 kB
Downloads: 646
Comments: 0
Ratings: 1
Date added: 2025/04/15 16:29:04
Made with: Algodoo v2.2.3
Rating: rated 5
download
Title: Rover rock collector
Rating: 5
Filesize: 434.26 kB
Downloads: 400
Comments: 0
Ratings: 1
Date added: 2013/11/26 23:49:33
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Travel to an island of rock with a boat
Rating: 5
Filesize: 356.97 kB
Downloads: 147
Comments: 0
Ratings: 1
Date added: 2017/11/25 11:07:39
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Algoquadragintathlon Day 2: Bouncy House
Rating: 5
Filesize: 64.1 kB
Downloads: 1213
Comments: 1
Ratings: 1
Date added: 2024/06/12 14:06:38
Made with: Algodoo v2.1.0
Rating: rated 5
download
The reason why it says Latest loser: undefined is because the variable associated with that has not been initialized when the scene was loaded. You can fix that by initializing the variable by placing the following script in "onSpawn".

scene.my.a = " "

That will initialize scene.my.a to a SPACE character. OR if you want something else to show when the game starts, just place it between the quotes. Here is another example:

scene.my.a = "To be determined"
I didn't think that was super necessary for this, but thank you for the advice, I might use it later!:)
You're welcome!

Some things are not "super necessary" but they might add a nice touch or they might look a little more professional than without them.