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Ok why does this go to the right?

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screenshot of the scene

Author: The_Beast_lol

Group: Default

Filesize: 11.6 kB

Date added: 2024-09-30

Rating: 5

Downloads: 884

Views: 158

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.2.0b

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Scene tag

Many glued together boxes spinning fast with slight downwards velocity with no gravity touch a killer plane.
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It appears that physics is calculated before objects are deleted by killer objects.

I actually didn't expect this because killer objects kill objects before scripts are run (hence why you can't use onCollide when an object is killed by a killer object!), so that's fascinating! :lol:
huh. that's both odd and cool
It goes to the right because it is spinning in a clockwise direction when it comes in contact with the plane. Think of it like a car tire that will move in the direction that it spins while it contacts the road. Even though you do not have gravity enabled, the object has some initial downward velocity before it contacts the plane. When it contacts the killer plane, only a few of the boxes get stripped off the outer edge of the group, causing the square group of boxes becoming rounded. Very quickly after contacting the plane, the velocity of the group switches from vertical to horizontal and no more boxes get stripped off the group by the killer plane.

My explanation may be a little verbose but that's just me! :lol:
Last edited at 2024/10/16 17:07:49 by Xray
Ok.