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hit 'n miss engine

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screenshot of the scene

Author: Bronie12345

Group: Default

Filesize: 80.44 kB

Date added: 2009-08-01

Rating: 7.1

Downloads: 947

Views: 1393

Comments: 3

Ratings: 8

Times favored: 1

Made with: Phun

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this is a 2 cilinder 2-stroke engine
it is a hit 'n miss engine to reduce lag

controls:
drag to start it (watch out for low rpm, cuz you might blow it up)
nothing (when started) to run stationary
up arrow to run higher rpm
right arrow for full-throttle
down arrow to activate flywheel brake (non-toggled, just like the rest)

stationary = about 21 rad/sec
higher rpm = about 30 rad/sec
full-throttle = sometimes 37, but mainly 35 rad/sec

full-hrottle has the most power (duh)

EDIT:
i updated the engine (now it runs better)
the enine was oriinally meant for running full all the time
now the explosion-balls get deleted erlier so it wont jam sometimes
becuz of that, it lost some power, but can now run in more types of conditions...
Last edited at 2010/09/13 22:25:58 by Bronie12345
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cool it's runnig one the same speed whole the time !!:tup: 10/10 because it's great and i like it
how you time it
every full rotation, it adds 4 to the counter (every quarter = 1)
in the middle piston kinda thing, a collision resets the counter now and then
the spawners only spawn when the counter is below a certain value