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Polygonal Battles: Atomic Pentagon

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Author: MIGDANALDS

Group: Default

Filesize: 138.89 kB

Date added: 2026-05-09

Rating: 5.6

Downloads: 144

Views: 79

Comments: 16

Ratings: 2

Times favored: 1

Made with: Algodoo v2.2.4

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polygonal battles:
square vs the atomic pentagon

special thanks to botangest (for making the original series)

UPDATES:
1- fixed the gravity
2- fixed more stuff
3- buffed pentagon
4- nerfed pentagon
Last edited at 2026/05/10 08:02:01 by MIGDANALDS
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the atomic pentagon is real demonic it is
the atomic pentagon will kill all polygons (unless the bestagon comes)
hexagons are the bestagons
you got it
the pentagon is a little weak, should i buff it?
yeah maybe add another attack because the atomic pentagon right now attacks pretty slowly

i suggest it having a barrage of fast-low damage projectiles or have it dash every few seconds which deals high damage on contact from ramming, add either one of the two and it will be slightly less repetitive in terms of gameplay

if not though i suggest buffing the damage from 10 to a randomized range between 10-20
alright
i think its too powerful already
damn then i guess increase the cooldown for ramming from 20 to 25 or 30
I didn't even give it good logic, it literally has a strategy where if the square is low it attacks :/
Last edited at 2026/05/10 07:49:19 by MIGDANALDS
give me ideas for hexagon
i assume by "it", you mean the pentagon?

yeah that seems pretty op to have that strategy tbh, maybe a lil minor nerf would do to balance it
for the ideas about hexagon i think they should throw projectiles (like those shaped like 6-teethed gears that live up to 5 seconds, low chance that the projectile could have slightly higher damage + lifetime
i could think that the hexagon could spawn 6 fast moving triangles with low hp and probably 5hp damage when hit every 15 seconds
Last edited at 2026/05/10 08:15:07 by MIGDANALDS
the mechanic's pretty good
i did it