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Phunlet Safe Mouse Following "Hinge"

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Author: Raydeg

Group: Default

Filesize: 9.9 kB

Date added: 2011-01-30

Rating: 6.2

Downloads: 1681

Views: 2040

Comments: 7

Ratings: 4

Times favored: 0

Made with: Algodoo before v1.8.5

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>>>Algodoo Only<<<

Hello, Raydeg here. Sorry for the mini scenes I've been uploading lately, but it's just the silence before the big boom. I'm on a great project wich will be done very soon.

So, to the scene then. I recognized a discussion in the forums about how awesome Phunlet Safe Mouse Controlled Hinge. I thought to myself I've done that just a couple of days ago but I didn't save it so sorry for the bad look, made in three minutes.

I used Kilinich's mouse following code to demonstrate. No scene'my* variables needed. Hope you enjoy it.


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Last edited at 2011/01/30 21:33:44 by Raydeg
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Title: Collision-based Mouse Following Hinge
Rating: 5
Filesize: 29.52 kB
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Date added: 2011/02/01 01:26:19
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I the mouse is just outside the circle it will go mad
Say what? You can decrease the size of the circle. Same with a hinge. If I'd have this code in a hinge and put the mouse too close it would get a little bit crazy.
You better get code from here http://www.algodoo.com/al … ails/47537, it's much faster and more stable.
@Kilinich: Yes you're right. I needed a code without scene.my.* variables and I didn't know to make my own. Never seen that scene before nor did I understand the calculations. Perhaps you could evaluate them for me as the mouse following script I used in my first scene isn't as effective and requires scene.my.* variables.

PM me (Rideg on forums)
yours shake more
http://www.algodoo.com/algobox/details.php?id=54310
Last edited at 2011/04/30 18:35:16 by FuzzyLogicBrain
does the hinge way work with Phun v5.28
I have ONLE hinge that can be placed anywhere and it will follow mouse