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Mining Machine NEED HELP

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Author: Eduardo849

Group: Default

Filesize: 54.89 kB

Date added: 2012-01-04

Rating: 5.1

Downloads: 1963

Views: 986

Comments: 8

Ratings: 3

Times favored: 0

Made with: Algodoo v1.8.5

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It's not working, need help:'( :(
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Responses to this scene
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Title: Mining machine (custom solution v1.6)
Rating: 5.8889
Filesize: 144.68 kB
Downloads: 1946
Comments: 2
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Date added: 2012/01/05 12:57:07
Made with: Algodoo v2.0.0 Edu
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I think only Thyme scripting can fix this problem. what I'd do is have the the scoops with one collision (A) layer, and the gears and trough on a second collision layer (C), with the balls on collision layers A and C. in the script for the gears and trough, make the collision layer for the balls set to C only so the balls no longer collide with the scoops.
indeed, its a difficould point to resolve without script.
nice idea to do it, i gona chearch for a solution as well.
I have fount a solution but don't know of its good for you, can i send the changed file to you?:s
i've added some extra toothwheels & rechaped the draggingpipe.
i have upload the customised file, when you have it, let me know, the i delete my version of the server.
http://www.algodoo.com/algobox/details.php?id=60119 here's my version of the scene. I modified the catcher to handle the balls better, and added a couple of gears to deal more effectively with the higher volume of balls.
It worked, thanks!!!!!

_o_ _o_ _o_
:lol: :lol:
i am no where near as experienced as many others on here, but wouldn't just adding a 3rd collision to the balls have easily solved the issue?
gears collision A
paddles and wheel collision B
purple track collision C
balls collision A, B, and C

nothing that overlaps shares the same collision mode so no conflicts.


it is a very nice bucket wheel excavator
i downloaded it and modded it so the balls are sent back to the front of the scene. never ending loop of balls to dig up:P
Last edited at 2012/01/06 01:16:19 by zaroba
Zaroba: the problem that the scene Eduardo has is the balls enter the center of the scoop wheel, and from there have no way out without passing the scoops again. the scene I made has the the two rear gears change the collsion layer of the ball on collide, so the balls no longer collide with the scoops, passing through them to the rear. I could easily set a laser so that it would reset the collision layers of the balls so they could be recycled through the machine, but that wasn't part of the request