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Weight Scale Laser Phunlet

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Author: FruitMonger

Group: Default

Filesize: 5.17 kB

Date added: 2012-08-11

Rating: 5

Downloads: 1199

Views: 605

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo Phunlet

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A laser that records the weight, not density, of the objects it hits.

When the laser hits something, the object's collideset turns to 0 so it won't keep adding that object's weight to the record, and so it'll penetrate all the way through your contraption you want to weigh, instead of just weighing the stuff on the outside.

Toggled On/Off with "1" key.

Unfortunately, this scale only works on boxes, so it might not weigh everything in your contraption. Hopefully I'll find a way to weigh circles and polygons, but it might take a while.

Edit: In order to read the weight record, you have to open the laser's script menu and look at _weight. I tried to make a color value display for it, but it didn't quite work.
Last edited at 2012/08/12 22:58:08 by FruitMonger
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np for circles, but for polygons you need some advanced tech like deeper cycles and triangle square -)
lol it made my rocket fall in the world lol:lol:
and my rocket had a rectangle it works on retangles too cause its a streetched box