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Four Stroke With Fuel and Smoke

Image:
screenshot of the scene

Author: haircutbob

Group: Default

Filesize: 89.45 kB

Date added: 2013-05-07

Rating: 5.5

Downloads: 5548

Views: 863

Comments: 5

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
engine motor fo,
four stroke,
engine,
motor,
fuel

Scene tag

This is a simple four stroke engine that runs on ball fuel and creates diesel-like smoke. It makes a good bit of torque and can run a heavy load, but with the smoke and a full drive train, it's a lag fest. The speed slider on the right controls the pressure in your fuel line. With the smoke it's only efficient up to around 200RPM or so. But if you delete the three lasers at the bottom, making it smokeless, it should handle 500RPM fine. Sorry if it lags terribly. I made it on a powerful rig.

CONTROLS:
Right arrow - start engine
Down arrow - engine brake
Motor speed slider - fuel line pressure. Minimum=10RPM, Maximum=200RPM
Last edited at 2013/05/08 03:30:07 by haircutbob
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Hey this is one awesome first scene! =)

But at least for me sitting on algodoo 2.1.0b8 the script in the ignition lasers makes the lasers get collideset 11 as soon as the lasers collide with something. This is due to the on laserhit script in the lasers declaring one set collideset(the same as the "explosion balls") and erasing your variable.

There is an easypeasy fix for this thoug, you just need to put an colon before the equal sign in the values like this:

(e)=>{
scene.addcircle({
pos := e.pos;
collideset := 11;
radius := 0.7;
density := 30;
friction := 0;
restitution := 2.0;
color := [1.0, 0.0, 0.0, 1.0];
edgeblur := 0.3
})
}

I don't know if this behavior is an bug in the beta version im using, but I belive it still would work in any version if you updated the script.

Im only trying to help. Great scene anyway and welcome to algobox! keep up the good work:D
Last edited at 2013/05/07 04:31:40 by Christer
Thanks a lot man. That was very helpful. I was honestly a little afraid to check these comments, it being my first scene. Yeah I made this on a pretty old Algodoo. Not sure what version. But I'm about to update and see if I can get it running on the newest one.
Alright. It should treat everyone a little nicer now. Thanks again for that awesome advice. And let me just say it here, THE NEW ALGODOO IS AWESOME! So smooth and stable! I can put a lot more gas in the tank now that it's not a slideshow.
In Algodoo;

:= is used for creating new variables,
= is used for setting them.

This is common coding practice where there are several versions of the = sign, all for different purposes, I forgot about that:)
great work!!!