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Mercedes C111 4rotor!

Image:
screenshot of the scene

Author: The Linkage

Group: Default

Filesize: 109.58 kB

Date added: 2013-10-27

Rating: 6.1

Downloads: 2490

Views: 564

Comments: 7

Ratings: 3

Times favored: 0

Made with: Algodoo v2.0.2 Edu

Tags:
wankel,
benz,
quad rotor

Scene tag

Performance test over a 400m highway. At the end there's a box that'll show you the speed at impact and the time after you pissed the little rotated rectangle in front of the wheel.
The engine is very stable, but sometimes one of the rotors can discoordinate or you need to use the starter (it should start alone). If one of the rotor jams you'll see that the engine runs unstable, just undo sim start and start again.

The controls are S to start, UP to accelerate, DOWN to brake and END for clutch

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Nicely done. Works well.:tup: :tup:
Cool I'm still having trouble getting my 3 rotor to work like I want but havn't given up lol
Awesome Ive been waiting for this :lol:

And Gent, don't give up! I check Algodoo like every day to see if you've uploaded that 3 rotor lol
This works fantastically at 200Hz! I honestly think 200Hz should be the new default standard. I can't even understand why the lowered it to 60
I think most computers. (even my crappy laptop) can handle 200Hz perfectly fine.

Maybe it's just because some people see using anything above 100 as a "crutch"
but I think there would be a whole new world of possibilities with algodoo if the default was just 200
Well yes, with the new change of the "only antialiasing-compatible video cards can handle algodoo", they have excluded oldest computers (like mine huh) and it's easier the change of 100 hz to 200 because new cards need more processor. They just lowered it to 60 "because of the monitor refreshing rate" and now it's harder to make a collision or spawn engine of decent strenght. If they made Algodoo from it's first version at 60 hz then no one would care now I guess.

Thanks to everyone!:tup:
the linkage-
can you see what i had writed in phungl s water simulation?
I have a fully custom PC that runs at 6.5 GHz and has 8-Cores, 32 GB RAM and 2 GB graphicsa card, my scenes run like normal at 1200 Hz but when theres water it gets a little slow.